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0
votes
Fixed

Crash on UnityEngine.Profiling.Profiler:BeginSampleImpl when calling Pro...

Profiling

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Dec 14, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open attached project "profiler-test.zip"2. Open "ReproductionScene" scene3. Enter Play Mode Expected result: Ed... Read more

0
votes
Fixed

[ShaderGraph] "Convert a Sub Graph" x2 a node with two edges from the sa...

Package: Shader Graph

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Dec 13, 2019

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Version/s: 10.1.0

How to reproduce:1. Create a new URP/HDRP Template project2. Create a new Shader Graph3. Set up the nodes where one Node with two ou... Read more

0
votes
Fixed

[Shader Graph] Property's reference names are allowed to start with a nu...

Package: Shader Graph

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Dec 13, 2019

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Version/s: 7.0.1

Repros in 7.0.1, 7.1.7, and SRP masterDoesn't repro in 6.9.1 Repro steps:1. Create a shadergraph and open it2. Add a blackboard prop... Read more

0
votes
Fixed

[Android] Setting SDK path from InitializeOnLoad class constructor resul...

Android

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Dec 13, 2019

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Version/s: 2020.1.0a15

Steps to reproduce:1. Copy your Android SDK to another folder (must have 2 copies)2. Add ANDROID_SDK_ROOT environmental variable and... Read more

0
votes
Fixed

Unity secondary processes keeps running after Unity is force closed

MacOS

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Dec 13, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the project from Edits (GDrive link)2. Open the "Square" scene3. Make sure Jobs > Burst > Enable comp... Read more

0
votes
Fixed

[UI Builder] Selecting an item from StyleSheets window throws errors whe...

Package: UI Builder

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Dec 13, 2019

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Version/s: 0.8.0

How to reproduce:1. Open the project from the attached file "1205392.zip"2. From Assets open "bug.uss" file in a text editor3. Chang... Read more

0
votes
Fixed

[Shadergraph] Multiple ctrl+Zs required to undo operations from before t...

ShaderGraph

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Dec 13, 2019

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Version/s: 2019.3.0f3

Does not reproduce in 6.9.1First reproduces in 7.0.1Repro steps:1. Open a shadergraph2. Create an "add" node3. Move it four times4. ... Read more

1
votes
Fixed

'NextVisible(true)' fails when using [SerializeReference] and [HideInIns...

Scripting

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Dec 13, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open user-supplied project2. Select foo_test Serialized Object in the Project window Expected: no errors are s... Read more

0
votes
Fixed

[URP] [Vulkan] Terrain with Draw Instanced enabled not being rendered co...

Windows

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Dec 13, 2019

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Version/s: 2019.3.0f3

Versions tested: 2019.3.0f3 + 7.1.7Happens on HDRP, URP, Standard Steps to reproduce:1) Open attached project2) Make sure Unity is s... Read more

0
votes
Fixed

[ProBuilder] Exported Object Asset using URP materials doesn't save mate...

Package: Probuilder

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Dec 13, 2019

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Version/s: 4.0.2

If you have a ProBuilder object, and export the object as the 'Obj' format, it doesn't retain the colours of the materials. 1. Creat... Read more

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