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0
votes
Fixed

[Mac] Crash on MTLIOAccelCommandBufferStorageGrowSegmentList.cold.1 when...

Package: Scriptable Render Pipeline HD

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Jan 02, 2020

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Version/s: 2020.1.0a16, 2020.1.0a17

How to reproduce:1. Create a template HDRP project on a device running macOS2. Open the Scene view3. Observe the crash Reproducible ... Read more

0
votes
Fixed

2019.3: Graphics.CopyTexture does not work with Texture3D

Graphics - General

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Jan 02, 2020

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Version/s: 2019.2, 2019.3.0f4, 2020.1

Reproduction steps:1. Open project in "MyRepro.zip"2. Script in the "Editor" folder creates a Texture3D using 2D Textures in "Textur... Read more

0
votes
Fixed

[Universal RP] Automated tests 36 and 41 are missing "TestRunnerBake" la...

Package: Scriptable Render Pipeline Universal

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Jan 02, 2020

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Version/s: 8.0.0 (60b2b4b521)

Just load up the automated test projects and take a look at the scene files in the asset window for Universal RP tests 36 and 41 (bo... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

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Jan 02, 2020

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Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more

3
votes
Fixed

Prefab variant's Button component's OnClick() events are missing paramet...

Scene Management

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Jan 02, 2020

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Version/s: 2018.4.12f1, 2019.3.0a12, 2020.1

How to reproduce:1. Open the attached project in Unity 2018.4.15f12. Select "MenuMainViewDevices" Prefab from the Project Window3. O... Read more

0
votes
Fixed

[Preset] "Size" property input fields are misaligned when a preset of "C...

Asset - Importers

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Jan 02, 2020

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Version/s: 2018.1, 2018.4, 2019.1, 2019.3, 2020.1, 2020.1.0a18

"Size" property input fields are misaligned when a preset of "Custom Render Texture" is created and "X" also misplaced, refer attach... Read more

0
votes
Fixed

Timeline audio is not paused when Unity is minimized through the taskbar...

Package: Timeline

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Jan 02, 2020

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Version/s: 1.1.0, 1.2.9, 1.3.0-preview.5

Steps to reproduce:1. Open the attached project (case_1208758.zip)2. Ensure that "Run in Background" is unchecked under Edit > Pr... Read more

0
votes
Fixed

Crash on mdb_txn_begin when SourceAssetDB has a lock on it from another ...

Asset - Database

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Jan 02, 2020

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Version/s: 2019.3.0a1, 2019.3.0b8, 2020.1

Steps to reproduce:1. Create a new user or make sure you already have a secondary Windows user2. Create a new project (possible to s... Read more

0
votes
Fixed

[2D][2D Animation] Sprite Bounds do not update for Sprite Parts that hav...

Package: 2D Animation

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Jan 02, 2020

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Version/s: 4.0.0

[2D][2D Animation] Sprite Bounds do not update for Sprite Parts that have additional root bone set How we can reproduce it using the... Read more

1
votes
Fixed

Second time GPU lightmapper is chosen with no supported GPU, no fallback...

Progressive Lightmapper

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Jan 02, 2020

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Version/s: 2020.1.0a17, 2020.1.0a18

The baking get stuck when the static object starts to bake with Progressive GPU light mapper the second time.[PathTracer] Failed to ... Read more

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