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0
votes
Fix In Review

Local setting for Tool Handle Rotation is not disabled when Scale Tool i...

Scene/Game View

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Mar 27, 2021

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Version/s: 2021.1.0a1, 2021.1.0f1, 2021.2

Reproduction steps: 1. Download and open the attached project "1324841.zip" 2. Open the Scene view (Window -> General -> Scene) 3. S... Read more

0
votes
Fixed

ArgumentOutOfRangeException is thrown when pressing PageUp key after a d...

Package: UI Toolkit

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Mar 26, 2021

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Version/s: 1.0.0-preview.14

How to reproduce: 1. Open attached project "TestCrash.zip" 2. Open "SampleScene" scene (in "Scenes" folder) 3. Enter Play mode 4. Pr... Read more

0
votes
Fixed

NullReferenceException being spammed when Addressables Groups window is ...

Package: Build Pipeline - Addressables

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Mar 26, 2021

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Version/s: 1.17.5-preview

How to reproduce: 1. Open attached project "test BUILDING and ASSET BUNDLES 2018.4.zip" 2. Open Addressables Groups window Expected... Read more

8
votes
Fixed

AnimationEvent is fired late or isn't fired at all when Animation's 'Mot...

Animation

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Mar 26, 2021

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Version/s: 2020.2.1f1, 2020.2.3f1, 2020.3, 2021.1, 2021.2

How to reproduce it: 1. Open the user's attached project "BugExampleProject.zip" 2. Load the "SampleScene" Scene 3. Enter the Play M... Read more

0
votes
Fixed

[UI Toolkit] UI becomes unresponsive after setting its width to 1.0E+11 ...

UI Toolkit

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Mar 26, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a10

How to reproduce it: 1. Open the attached project "1324728_issue.zip" 2. Open a Memory Profiler window (Menu Bar > Windows > Analysi... Read more

7
votes
Postponed

[Android] Spike in CPU usage on the first touch on the screen when using...

Package: Input System

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Mar 26, 2021

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Version/s: 1.0.2

How to reproduce: 1. Open the attached project "TouchTest.zip" 2. Open the Scene "SampleScene" 3. Enable Development Build and Autoc... Read more

0
votes
Fixed

Crash on TiledTextureManager::CreateTexture when creating a large amount...

DirectX12

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Mar 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a11

Reproduction steps: 1. Open the attached project ("ReproScene.zip") 2. Open scene "Crash" 3. Select "Crasher" GameObject in Hierarch... Read more

0
votes
Fixed

[Android] Crash: Signal 11 due to null pointer dereference on Android de...

Mobile

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Mar 26, 2021

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Version/s: 2020.1.0a11, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: app builds and runs successfully Actual r... Read more

0
votes
By Design

[ShaderGraph] Global illumination emission field is decoupled from the e...

ShaderGraph

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Mar 26, 2021

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Version/s: 2021.2.0a10

Steps to reproduce: 1. Create a new URP project or open an existing one 2. Create a new Shader Graph by selecting Create > Shader G... Read more

1
votes
Duplicate

Editor Perfomance with Empty Scene significantly lower when using 2020.2...

Profiling

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Mar 26, 2021

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Version/s: 2020.1.6f1, 2020.2.0a15, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Create a new empty Project 2. Press Play 3. Press Stats Expected result: The FPS is relatively the same acr... Read more

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