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Local setting for Tool Handle Rotation is not disabled when Scale Tool i...
Reproduction steps: 1. Download and open the attached project "1324841.zip" 2. Open the Scene view (Window -> General -> Scene) 3. S... Read more
ArgumentOutOfRangeException is thrown when pressing PageUp key after a d...
How to reproduce: 1. Open attached project "TestCrash.zip" 2. Open "SampleScene" scene (in "Scenes" folder) 3. Enter Play mode 4. Pr... Read more
NullReferenceException being spammed when Addressables Groups window is ...
How to reproduce: 1. Open attached project "test BUILDING and ASSET BUNDLES 2018.4.zip" 2. Open Addressables Groups window Expected... Read more
AnimationEvent is fired late or isn't fired at all when Animation's 'Mot...
How to reproduce it: 1. Open the user's attached project "BugExampleProject.zip" 2. Load the "SampleScene" Scene 3. Enter the Play M... Read more
[UI Toolkit] UI becomes unresponsive after setting its width to 1.0E+11 ...
How to reproduce it: 1. Open the attached project "1324728_issue.zip" 2. Open a Memory Profiler window (Menu Bar > Windows > Analysi... Read more
[Android] Spike in CPU usage on the first touch on the screen when using...
How to reproduce: 1. Open the attached project "TouchTest.zip" 2. Open the Scene "SampleScene" 3. Enable Development Build and Autoc... Read more
Crash on TiledTextureManager::CreateTexture when creating a large amount...
Reproduction steps: 1. Open the attached project ("ReproScene.zip") 2. Open scene "Crash" 3. Select "Crasher" GameObject in Hierarch... Read more
[Android] Crash: Signal 11 due to null pointer dereference on Android de...
Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: app builds and runs successfully Actual r... Read more
[ShaderGraph] Global illumination emission field is decoupled from the e...
Steps to reproduce: 1. Create a new URP project or open an existing one 2. Create a new Shader Graph by selecting Create > Shader G... Read more
Editor Perfomance with Empty Scene significantly lower when using 2020.2...
Reproduction steps: 1. Create a new empty Project 2. Press Play 3. Press Stats Expected result: The FPS is relatively the same acr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects