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[Android] Audio is only stopped after a delay when VideoPlayer.Pause() i...
Reproduction steps:1. Download and open the submitted project "VideoPlayer_Bug_Report.zip"2. Build and run for Android3. Press Prepa... Read more
Tilemap diagonal lines in Tiles look heavily distorted when viewed in Ga...
Reproduction steps:1. Open attached project "1316145.zip"2. Open "MainScene" in the Scenes folder3. Open Tile Palette in the Top-Men... Read more
Creating a new code file causes long stalls in SyncVS.PostprocessSyncPro...
How to reproduce:1. Open any Unity project or create a new one2. Open Window>Analysis>Profiler3. Set it to profile Editor inst... Read more
Dynamic functions binding to UnityEvent is not allowed in derived class ...
Reproduction steps:1. Open the user's attached project and Scenes/SampleScenes scene2. In the Hierarchy window, select Test GameObje... Read more
A few frames of audio is played when VideoPlayer.Prepare() is called wit...
Reproduction steps:1. Download and open the submitted project "VideoPlayer_Bug_Report.zip"2. Build and run for Android3. Press Prepa... Read more
[Android] Video Player's audio is delayed when audio output mode is set ...
Reproduction steps:1. Download and open the submitted project "VideoPlayer_Bug_Report.zip"2. Build and run for Android3. Press Prepa... Read more
World Space Canvas is not rendered to the Render Texture on build when C...
How to reproduce it:1. Open the user's attached project "ui_rendertex_build_test.zip"2. Load the "SampleScene"3. Build and Run the p... Read more
Redo operation does not clear Overrides from Prefab instance
Steps:1. Open attached project2. Load SampleScene3. Select GameObject prefab instance and add Visual Effect component on it4. Remove... Read more
[XR] HMD view is flipped upside down in Build when using compute shader
Reproduction steps:1. Open the user's attached "VR-CS-Bug.zip" project2. Build and run the project Actual result: the view in HMD is... Read more
NullReferenceException errors are thrown when opening the project until ...
How to reproduce:1. Open the attached project2. Inspect the Console Window Expected result: No errors are thrownActual result: Numer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject