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PlatformNotSupportedException is thrown when using System.Security
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the Cons... Read more
[URP] Mask Component stops working when a Renderer Feature renders it af...
Reproduction steps: 1. Open attached project "Case_1403640.zip" 2. Load Scene "SampleScene" 3. Observe the Game View Expected resul... Read more
[Android][Vulkan] Screen Glitching when using Vulkan with Graphics Jobs ...
How to reproduce: 1. Open the user's attached "FTManagerTest.zip" project 2. Build And Run "TestScene" Scene 3. Tap on the screen if... Read more
Crash on GameObject::ActivateAwakeRecursivelyInternal when opening a scene
Reproduction steps: 1. Open the user’s attached project 2. Open the “Assets/Scenes/SampleScene.unity” scene Expected result: Sa... Read more
Google Chrome 103 does not load UI Image when using Linear color space o...
To reproduce: 1. Open the project “My project” 2. File → Build Settings → WebGL → Switch Platform 3. In the same window, Player S... Read more
ListView container is not resized when folding all elements after adding...
Reproduction steps: 1. Open the attached 'Sandbox_2021' project 2. Observe the 'Packages/Multiplayer Tools/NetStatsMonitor/Assets/Co... Read more
Raycast may fail after moving a lot of Game Objects
How to reproduce: 1. Open and run the attached project (PhysicsTest.zip) 2. Observe the Console and wait until the Editor pauses bec... Read more
[Android] Application crashes after continuously loading and activating ...
Reproduction steps: 1. Open the user's attached project "wavexr-crash-test.zip" 2. Make sure that Development Build is enabled 3. Bu... Read more
[Android] Screen can be rotated when native screen rotation on device is...
How to reproduce: 1. Create a new project 2. Change platform to Android 3. Make sure 'Auto Rotation' setting is turned on in Player ... Read more
'Fullscreen Mode: Windowed' is half-sized when building project
Reproduction steps: 1. Open the user's attached project 2. Open Edit > Project settings > Player > Resolution and Presentation 3. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1