Search Issue Tracker

0
votes
By Design

[FrameDebugger] Texture icon not displaying when Frame Debugging Player

FrameDebugger

-

Feb 17, 2021

-

Version/s: 2020.2, 2020.2.3f1, 2021.1, 2021.2

Reproduction steps:1. Open user attached project2. Build and Run the game3. Attach the Frame Debugger to the Player4. Select Camera.... Read more

10
votes
Fixed

[Android] ASTC encoding in TextureImporter is producing lower image qual...

Android

-

Feb 08, 2021

-

Version/s: 2018.4, 2018.4.30f1, 2019.1

Reproduction steps:1. Open the attached project ("1313196Repro.zip")2. Open the "SampleScene" scene3. Switch to the Android platform... Read more

0
votes
Fixed

Shader.PropertyToID returns the same ID when Shader's properties have th...

Shader System

-

Feb 15, 2021

-

Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Open the attached "ShaderPropertyToID.zip" project2. Go to Test -> Material Test3. Select the "TestShader" in... Read more

0
votes
Fixed

[Android] After moving a slider the buttons inside of a scroll view are ...

Android

-

Feb 16, 2021

-

Version/s: 2019.4, 2020.1.15f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached "Project.zip" Project2. Build and run the Project to an Android (Samsung) device3. Click on th... Read more

0
votes
Duplicate

[Enlighten] MeshRenderers using Realtime GI continuously refresh the lig...

Progressive Lightmapper

-

Feb 12, 2021

-

Version/s: 2021.2, 2021.2.0a5

Repro: 1. Download and open the attached repro project: here2. Open the Scene LightmapContinuousRefresh.unity3. Ensure that the GO "... Read more

0
votes
Fixed

The Package Manager is very slow to show when an asset has an update ava...

Packman

-

Feb 17, 2021

-

Version/s: 2020.2.4f1

DescriptionPackage Manager 'My Assets' window takes a lot of time (1m07s in this instance) to show up the 'Update' button allowing u... Read more

0
votes
Fixed

Camera's Z position is clamped to zero when in Scene View

Scene/Game View

-

Feb 15, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Scene View, enable the 2D mode3. Select the "Ha... Read more

0
votes
Duplicate

Unity C# not automatically updating EventType.mouseUp/mouseDown to Event...

Scripting

-

Feb 17, 2021

-

Version/s: 2021.1.0b7

After downloading the Ann Tools package from the Asset Store I have to manually update the event type of mouseDown/mouseUp. I would ... Read more

0
votes
Fixed

Crash on dispatch_release when building for WebGL

Package: WebGL Publisher

-

Feb 05, 2021

-

Version/s: 2020.2.0a14, 2020.2.2f1c1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Build for WebGL Expected result: Editor doesn't crash after the build is fi... Read more

0
votes
Fixed

Scrollbar's value becomes incorrect after clicking on the edges of the S...

uGUI

-

Feb 06, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

How to reproduce it:1. Open the attached project ("Scrollbar Test.zip")2. Load "SampleScene" Scene3. In the Hierarchy view select 'C... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.