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Sprite Light doesn't update when Sprite reference PPU is changed
The apparent PPU of the sprite on a sprite light doesn't update even though the Sprite PPU has been modified. To reproduce:1. Assign... Read more
[URP] Base map is missing after manually converting legacy/custom materi...
Steps to reproduce: 1. Download the project (more info in the comments)2. Open the scene SCENE_NAME3. Convert the project to use URP... Read more
[URP] UnassignedReferenceException thrown on resetting the "Shadow Caste...
Resetting the Shadow Caster 2D" component causes the editor to throw UnassignedReferenceException, refer to the attached video. Step... Read more
Game Object is rendered incorrectly in the Game View when sampling Depth...
To reproduce:1. Open attached project;2. Open SampleScene;3. Check the GameView Expected Result: red color is rendered where sphere ... Read more
[URP] Builtin to URP Render Pipeline Converter freezes the Editor when C...
How to reproduce:1. Create a new 3D Template project2. Open the Package manager and Import URP3. Click Rendering -> Render Pipeli... Read more
[Metal][URP] Visual artifacts are seen when base Camera's Clear Flag is ...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Observe the Game View Expected r... Read more
[WebGL] [URP] Camera clearing artifacts can be seen in build when using ...
Reproduction steps:1. Open the attached project ("case_1240240-BufferBug.zip")2. Open the repro scene ("ReproductionScene")3. Switch... Read more
[iOS][URP] Bloom is too intense in the URP scenes on iOS
How to reproduce:1. Open the attached project or create a new URP template project2. Build & run on device Expected result: No i... Read more
Shader Graph materials are missing in Player when using the Deferred Ren...
How to reproduce:1. Open the attached project "URPDeferredBug.zip"2. Open the "SampleScene" Scene3. Build And Run Expected result: T... Read more
[URP] Objects that are using Soft Particles are rendered Opaque when Ope...
How to reproduce:1. Open the attached project named "Case_1226288"2. Open the New Scene3. Observe the Scene view. The red plane is r... Read more
All about bugs
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Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default