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Raycasts hit the second layer of the Mesh Collider when the first layer ...
How to reproduce:1. Open the "SampleScene" Scene in the attached "v2018.3.7test.zip" Project2. Select "TestMesh" and click on the he... Read more
[iOS] Apple throws Deprecated API Usage warning for using UIWebView when...
After submitting Unity-iOS builds to the App Store Connect Apple is showing Warning for using UIWebView: ==Dear Developer,We identif... Read more
[Mac] Performance regression in Editor UI
Reproduction steps:1. Open new Unity project2. Hover over different objects in Hierarchy as well as non-focused Editor tabs3. Enter ... Read more
Double-clicking a script in the Inspector window does not open the Exter...
How to reproduce:1. Create a new Unity project2. Create a new script and attach it to any GameObject3. In the Inspector window doubl... Read more
Crash on ScriptingGetComponentsOfTypeFromGameObjectFastPath when overrid...
--> Use the Timeline package (minimum version 1.2.0) to reproduce the bug. <-- How to reproduce:1. Open attached project "Case... Read more
[HDRP] When installing or upgrading to package version 7.1.2 type or nam...
When installing or upgrading to HDRP package version 7.1.2 type or namespace 'SerializedScalableSetting' can not be found. This prev... Read more
An image bleeds out of the borders of a Mask when the project is opened ...
How to reproduce:1. Open the “BugReport“ project2. Open the “SampleScene“3. Zoom closer to the “Main Camera > Canvas > Profile... Read more
Editor becomes unresponsive and performance is continually degraded when...
How to reproduce:1. Open the attached project ("ScriptableObjectLargeDataset")2. Select "Assets/data.asset" Expected results: Inspec... Read more
RectTransform "Pos Y" is not loaded when opening the project/Player
Reproduction steps:1. Open the “RectTransformPosY“ project2. If the “BugScene” scene is not open, open it and reopen the project3. S... Read more
[Android][IL2CPP] App crashes during launch with "Using memoryadresses f...
Repro steps:1. Create a new project2. Switch build target to Android3. Set Scripting Backend to IL2CPP and Target Architecture to AR... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled