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[iOS13][tvOS13] MFI controller left analog stick horizontal axis input i...
Reproduction steps:1. Open users attached project2. Build for iOS3. Connect a supported MFI controller to iOS 13+ device (tested wit... Read more
[iOS 13.0] Some languages symbols are replaced with a [?] marks
To reproduce: 1. Download attached "Thai Font Issue Example.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode projec... Read more
[Android]AndroidJavaClass fails to load classes from aars with AndroidJa...
How to reproduce:1. Open the attached IIIIIAAAAABBBBB.zip project2. Go to the Project window-> BUG_REPORT_FILES-> BugScene3. B... Read more
[Android][IL2CPP] App crashes on 2019.1.0a12 and up on launch if old IL2...
Reproduction steps:1. Create a New Project in 2019.1.0a11 or below2. Set the "Platform" to "Android", "Package Name" to "com.Case.Be... Read more
Polygon Collider 2D is missing Edit Collider button in the Inspector window
How to reproduce:1. Create a new project2. Create a new gameObject and add the Polygon Collider 2D collider to it3. Observe Inspecto... Read more
[iOS] Apps with UIApplicationExitsOnSuspend in info.plist failing to pas...
Last week (WWDC) Apple announced a new way to handle multitasking on iOS and iPadOS 13, so when you attempt to publish an App using ... Read more
[Android] 64 bit Build with Physics.Processing runs at a very low FPS
Steps to reproduce:1. Open user's attached project "PerformanceDrop.zip"2. Build it on Huawei Huawei mate 20 pro3. Run it and tap on... Read more
Animator controller layers cannot be reordered and throw constant NullRe...
How to reproduce:1. Create a new project2. In the Project window create a new animator controller3. Double click it and in the Anima... Read more
CIL Linker fails when there are many Scenes in build
How to reproduce:1. Open the attached (UnityLinker-MaxJsonSize-Bug.zip) project2. Build to UWP Expected result: Build fails when the... Read more
Cannot zoom out curve graph when the graph is in focus
Steps to reproduce:1. Create a new project2. Create a new Audio Source in the Hierarchy and select it3. Expand "3D Sound Settings"4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab variants do not keep the values of linear drag and angular drag while upgrading the project from Unity 6000.0
- UI Toolkit Debugger Pick Element does not react to the Burst Inspector window when hovering over the Burst Inspector window
- Some buttons in the Burst Inspector window crop the button text from the left side making it unreadable when the window is smaller, and the window has to be almost fullscreen for the full button text to show
- Text in the Burst Inspector Left side panel overlaps/goes out of bounds when scrolling
- Multiple "Incompatible keyword states" or “Keyword state size mismatch (60 vs 59 keywords)“ Errors when opening the project