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[iOS] Build and run fails on mac for iOS with the default ads package
[iOS] Build and run fails on mac for iOS Steps To Reproduce: 1. Create a project2. Switch platform to iOS3. Player Settings > Tea... Read more
[Android][UaaL] Build with Android Studio fails when embedding exported ...
To reproduce from scratch:1. Open attached "ProjectWithAds" project (Ads package are already installed and enabled)2. Export Android... Read more
[iOS] Apple throws Deprecated API Usage warning for using UIWebView in U...
After submitting Unity-iOS builds to the App Store Connect, Apple is showing a Warning for using UIWebView in Unity Ads: ==Dear Deve... Read more
1.1KB of GC Alloc is generated every frame when Monetization.Initialize ...
How to reproduce:1. Open the attached project "1203634.zip"2. Open the Sample Scene3. Open the Profiler window (Window -> Analysi... Read more
[Ads] Verified and default Ads package should be 3.3.x instead of 2.0.8
Steps To Reproduce: 1. Create a new Project2. Windows> Package Manager > Ads Expected Result:The verified ads package should b... Read more
[Ads] [Ads IAP Mediation Adaptor] Console errors appear when Unity In-Ap...
Steps to reproduce:1. Create and open a new project2. In the toolbar, press "Window" then "General" then "Services"3. Create project... Read more
[Android] Banner Ads not working on application when built to Android de...
To reproduce:1. Open attached project2. Build and run to android device3. In application change the level from 1 to 24. Press load t... Read more
[iOS] "Duplicate symbols for architecture ARM64" error occurs during dep...
How to reproduce:1. Open the attached "case_1212342.zip" Unity project2. Build the Scene for the iOS platform3. Attempt to deploy th... Read more
Editor hangs when entering the Play Mode and the Advertisement Package i...
How to reproduce:1. Open the attached project2. Enter the Play Mode / change the current Scene to "SampleScene" / exit from the Unit... Read more
A MissingMethodException is thrown when fetching custom attributes of as...
How to reproduce:1. Open the user-supplied "AdsAssemblyRegression.zip" project2. Observe the Console Expected result: the project is... Read more
All about bugs
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Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject