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1
votes
Fixed

[Splines] Removed spline automatically reappears at runtime in prefab Sp...

Package: Splines

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Jul 19, 2024

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Version/s: 2.6.1

*Issue:* After adding and removing a spline within a spline container on a prefab (or child object of a prefab), the removed spline ... Read more

0
votes
Feature Request

[Splines] SplineUtility.GetNearestPoint's performance doesn't scale well

Package: Splines

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Jul 10, 2024

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Version/s: 2.6.X

*Steps to reproduce:* 1. Import the C# file attached to this bug 2. Create a GameObject in the scene and add the SplineTest co... Read more

0
votes
Fixed

Editor crashes when attempting to edit Spline GameObjects in the Scene view

Package: Splines

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Jun 05, 2024

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Version/s: 2.6.1

How to reproduce: 1. Open the “IN-77487_repro“ project 2. Open the “SampleScene“ 3. Select the “Spline“ GameObject 4. Press the ... Read more

1
votes
Fixed

SplineAnimate.EvaluatePositionAndRotation error when instantiating a pre...

Package: Splines

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May 30, 2024

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Version/s: 2.6.1

Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Press... Read more

0
votes
Duplicate

The primitive object of type Cube GameObject is hexagonal and elongated ...

Package: Splines

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May 09, 2024

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Version/s: 2.5.2, 2.6.0

How to reproduce: 1. Open the “ReproProject“ project 2. Open the “TestScene“ 3. Drag and Drop the “LaserShooter.prefab“ to the Hiera... Read more

0
votes
Fixed

[Splines] SplineAnimate.Play() in MonoBehaviour.Start() doesn't begin an...

Package: Splines

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Apr 30, 2024

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Version/s: 2.5.2

How to reproduce: 1. Open the “SplineAnimateBug“ project 2. Open the “SampleScene“ 3. Open the “Cube“ GameObject in the Inspector... Read more

0
votes
Fixed

Draw Splines Tool does not render new spline lines when Grid is turned o...

Package: Splines

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Apr 26, 2024

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Version/s: 2.6.0

How to reproduce: 1. Open the “SplineYGridIssue“ project 2. In the Project window open the “Assets/_Safeguard/Runtime/Prefabs/Spli... Read more

2
votes
Fixed

SplineAnimate.Update() takes up 100ms of CPU time and allocates 36.5 KB ...

Package: Splines

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Feb 01, 2024

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Version/s: 2.5.2

Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Open the Profiler... Read more

0
votes
Fixed

GameObject with Spline Animate Component gets rotated 90 degrees when ex...

Package: Splines

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Jan 25, 2024

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Version/s: 2.5.2

Reproduction steps: 1. Open the attached “Spline.zip” project 2. Open the “SampleScene” 3. In the Hierarchy click on the "Target"... Read more

0
votes
Fixed

Low FPS when rotating Splines with a mesh using SetKnot

Package: Splines

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Jan 08, 2024

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Version/s: 2.5.2

How to reproduce: 1. Open the user’s attached “SplinesPerformance.zip” project 2. Open “SplinePath Sample” Scene 3. Enter Play Mo... Read more

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