Search Issue Tracker
Fixed
Fixed in 2.7.X
Votes
0
Found in [Package]
2.7.1
Issue ID
SPLB-320
Regression
Yes
Auto Refresh fails when multiple Splines are used with Spline Extrude
Reproduction steps:
1. Open the attached “Bug.zip” project
2. Open the “Scene” Scene
3. Enter the Play mode
4. Observe the Splines moving
Expected result: Both Splines are moving
Actual result: Only one Spline is moving
Reproducible with: 2.7.1 (2022.3.53f1, 6000.0.27f1, 6000.1.0a5)
Not reproducible with: 2.5.1 (2021.3.46f1), 2.6.1 (2022.3.53f1, 6000.0.27f1, 6000.1.0a5)
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Notes:
- The Gizmo of the Spline is still moving, but not the Spline itself
- Issue arises from m_RebuildRequested never being set to ‘false’
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions
Add comment