Search Issue Tracker
Fixed
Votes
0
Found in [Package]
2.7.1
Issue ID
SPLB-320
Regression
Yes
Auto Refresh fails when multiple Splines are used with Spline Extrude
Reproduction steps:
1. Open the attached “Bug.zip” project
2. Open the “Scene” Scene
3. Enter the Play mode
4. Observe the Splines moving
Expected result: Both Splines are moving
Actual result: Only one Spline is moving
Reproducible with: 2.7.1 (2022.3.53f1, 6000.0.27f1, 6000.1.0a5)
Not reproducible with: 2.5.1 (2021.3.46f1), 2.6.1 (2022.3.53f1, 6000.0.27f1, 6000.1.0a5)
Reproducible on: Windows 11
Not reproducible on: no other environment tested
Notes:
- The Gizmo of the Spline is still moving, but not the Spline itself
- Issue arises from m_RebuildRequested never being set to ‘false’
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text cursor remains visible when hovering over Command Line Arguments scrollbar in Unity Hub
- UI Builder’s "Background" icons for Repeat Y/X, Position X/Y and Slice Type are low quality and blurry in the Inspector window
- “X” button in Editor version search filter is difficult to see when Unity Hub theme is set to Dark
- [Android] The y-value of Input.mouseScrollDelta is positive when scrolling in both directions in the Player
- Crash on TexturesD3D11Base::SetTexture when using DirectX11
Add comment