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[LWRP] Terrain loaded from AssetBundle is missing textures
How to reproduce: 1. Open the attached project 2. Build the terrain scene as asset bundle using the asset bundle browser (Window > A... Read more
[LWRP] Graphical shader artifacts appear in the Scene view when there ar...
Steps to reproduce: 1. Open user's attached project "Be_Hero.zip" 2. Zoom out in the Scene view 3. LWRP shader artifacts appear on T... Read more
Light baking regression
Hi we are seeing a light baking regression due to light baking not being finished before reflection probes are calculated. This is b... Read more
[Android]Crash on CreateFromExistingTextureCopy when rendering the camer...
How to reproduce: 1. Open the attached project 2. Build and Run the project on the Android device ===Crash occurs=== Reproducible ... Read more
[LWRP] Point lights colors are not blended when Particle System is added...
How to reproduce: 1. Open the attached '1200511-Point-light-blending-issue.zip' project 2. Open 'TestScene' Scene 3. Observe the Col... Read more
[LWRP] Light Component ignores culling mask values when multiple lights ...
How to reproduce: 1. Open the "ARDemo-Editing-AllWorldsBase_SHADOWTEST" Scene in the attached "LWRP_ShadowTest copy.zip" Unity proje... Read more
[URP]Editor crashes after Renderer features object is added to a Forward...
[URP]Editor crashes after Renderer features object is added to a Forward Renderer preset Repro steps: 1. Observe ForwardRenderData.... Read more
[LWRP] SRP Batcher breaks stencils and shadows are rendered on top of ob...
Steps to reproduce: 1. download and open minimal repro project 2. move around view, observe white cubes do not flicker when behind b... Read more
[LWRP]Build crashes when built with shadergraph file added to Always Inc...
To reproduce: 1. Open "1191757" project 2. Open Player Settings > Graphics 3. Add a new Element in Always Include Shaders list (incr... Read more
[LWRP] Specularity of the material disappears when smoothness value is i...
Steps to reproduce: 1. Open user's attached project "LWRP1930.zip" 2. Open "WaterTest" scene 3. Enter Play mode 5. Drag the Canvas s... Read more
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