Search Issue Tracker

Not Reproducible



Found in [Package]


Issue ID




[LWRP] SRP Batcher breaks stencils and shadows are rendered on top of objects

Package: Scriptable Render Pipeline Lightweight


Steps to reproduce:
1. download and open minimal repro project
2. move around view, observe white cubes do not flicker when behind black cube
3. select lightweight render pipeline asset (in project tab)
4. enable SRP Batcher (in inspector tab)
5. move around view, observe white cubes flickering when behind black cube

Expected result: No flickering; SRP batcher should only batch draw calls which use the same stencil ref value
Actual result: Flickering; white cube draw calls are batched despite different stencil ref values

- the draw calls use a randomly-selected Stencil ref value from the batched materials which causes flickering
- batched materials (white cubes) in the small repro use Stencil Ref 2 and 3

Reproducible with: 2019.2.10f1 (LWRP 6.9.2), 2019.2.3f1 (LWRP 6.9.0)
Not reproducible with: 2019.3.0a7 (LWRP 6.9.2)

Comments (1)

  1. SgtOkiDoki

    Jan 31, 2020 15:53

    It only happens when you enable Cascade Shadows.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.