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0
votes
Fixed

Crash on build using VFX Graph on AMD graphics cards

Package: Visual Effect Graph

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Jan 25, 2020

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Version/s: 7.2.1

How to reproduce:1. Open the attached "1214436.zip" project2. Build the project3. Launch the built project and wait for at least a m... Read more

1
votes
Fixed

[Addressables] ArgumentOutOfRangeException error is thrown when loading ...

Package: Addressables

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Jan 25, 2020

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Version/s: 1.3.3, 1.6.0

How to reproduce:1. Open the attached project ("case_1214409-AASCatalogtest.zip")2. Open the repro scene ("SampleScene")3. Build Pla... Read more

0
votes
Fixed

GetBlendShapeIndex returns -1 when Blend Shape delta vector array values...

Graphics - General

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Jan 24, 2020

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Version/s: 2018.4.4f1, 2018.4.15f1, 2019.2

Reproduction steps:1. Open user's attached project "Blend Shape bug" and "SampleScene"2. Enter Play Mode Expected result: GetBlendSh... Read more

0
votes
Fixed

[Cinemachine] Editor crashes on resetting Virtual Camera prefab

Package: Cinemachine

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Jan 24, 2020

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Version/s: 2.5.0, 2.4.0, 2.3.4, 2.3.3.

Editor crashes on resetting Virtual Camera prefab. Steps to repro:1. Create a new Project.2. Windows > Package Manager > Cinem... Read more

0
votes
Fixed

Duplicated prefab instance has unexpected position in the Hierarchy

Scene Management

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Jan 24, 2020

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Version/s: 2020.1.0a15, 2020.1.0a21

Steps:1. Create a new Untitled scene==> There are "Main Camera" and "Directional Light" GameObjects2. GameObject -> 3D -> C... Read more

0
votes
Fixed

Linux Build support is not available in the Editor even though its suppo...

MacOS

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Jan 24, 2020

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Version/s: 2019.3.0a8, 2020.1.0a21

"Linux" Build Support is not available in the Target Platform dropdown list in Build Settings Window and the Hub. Steps to Reproduce... Read more

0
votes
Fixed

[QuickSearch] Complete file names are not searchable

Package: Quick Search

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Jan 24, 2020

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Version/s: 1.5.0

1. Create a new project2. Install Quick Search 1.5.03. Enable new experimental index4. Create a new material named MonitoredAssets.m... Read more

0
votes
Fixed

[HDRP][D3D12] "generating mipmaps for array textures is not yet supporte...

HD RP

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Jan 24, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f6

On creating a new project with HDRP template and switching graphics API to D3D12, "generating mipmaps for array textures is not yet ... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

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Jan 24, 2020

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Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

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Jan 24, 2020

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Version/s: 2020.1.0a20

1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more

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