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Mesh is not rendered in the Player when using mesh.indexBufferTarget and...
How to reproduce: 1. Open the user-attached project “UnityCrashMay24” 2. Build and Run the “SampleScene” scene 3. Observe the Pla... Read more
[iOS] Memory leaks when using the SslStream class
How to reproduce: 1. Open the attached project "ssl_strem_dispose.zip" 2. Build and Run the Scene "SampleScene" on iOS 3. Launch ... Read more
Binary Reproducibility is broken when the same project uses RemoteConten...
How to reproduce: 1. Download the [WinMerge |https://winmerge.org/downloads/?lang=en]application 2. Open the “Project IN-76465” pr... Read more
[Regression] macOS: Package Manager does not create a default cache dire...
*Steps to reproduce:* # From macOS, delete Package Manager's default asset cache directory (the _Unity_ folder). The default cache... Read more
Crash on BatchRendererCullingOutputs::SyncFences when navigating through...
Reproduction steps: 1. Open the attached “repro_IN-75893“ project 2. Open the “00_Scenes/Main Scene.unity“ 3. Enter the Play Mode... Read more
[Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setB...
Reproduction steps: 1. Open the attached “mobile2” project 2. Build and run the Player (File > Build And Run) 3. Observe the Play... Read more
Event handlers are preventing operations when trying to copy or paste HT...
Reproduction steps: 1. Open the attached “WebGLCopy.zip” project 2. Build and Run for WebGL (File > Build And Run) 3. In the Play... Read more
[macOS] Crash on __pthread_kill when Exporting a Package while another ...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Go to Assets > Export Package 3. Select all Assets 4. Press the ... Read more
Crash on TransformAccessDestroyCallback when removing a URP Decal Projec...
Steps to Reproduce: 1. Open the “user’s attached project” 2. By right-clicking in the Hierarchy create a “Rendering\URP Decal Proj... Read more
[ShaderGraph][URP Sample] TerminalScene screens broken, shader error in ...
*Steps to reproduce:* # Create a new project from the Universal 3D sample template. # Observe console. *Actual results:* Shad... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1