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[Bolt] Unit dropdowns are possitioned incorectly when Zoom is lower than 1
*Reproducible on:* * Unity version: 2018.4.30f1, 2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a10 * Bolt version: 1.4.13 *Steps to... Read more
[URP] Null reference on opening the general tab of URP asset for a proje...
Continuous Null Reference Exceptions encountered in console and the remaining tabs disappear on opening the 'General' tab of a URP p... Read more
[Visual Scripting] Dropdown list for "Type Options" and "Node Library" p...
Clicking on the title of "Type Options" and "Node Library" property doesn't expand however it expands when clicked on the Dropdown i... Read more
[OSX] Editor crashes on _pthread_cond_wait when launching editor with -i...
Steps to reproduce: 1. Download attached "test.unitypackage" (or use any other .unitypackage file) 2. Launch Unity editor with "-imp... Read more
[XR][Oculus Integration Plugin] DllNotFoundException: libovravatar error...
Repro steps: 1. Create a new project 2. Import the Oculus Integration Plugin from in the Package Manager 3. Open the "AvatarGallery"... Read more
CinemachineFreeLook Camera jitters when it is controlled by InputValues ...
Reproduction steps: 1. Open user's attached project and Scenes/test scene 2. In the Hierarchy window, select Camera 3. In the Inspe... Read more
Errors appear in the Console after selecting .tss or .umxl files in the ...
How to reproduce: 1. Open the attached '1301021.zip' project 2. Select Help > Quick Search 3. In the search bar enter 'Test' 4. In t... Read more
[XR] CommandBuffer.DrawMesh only renders to the left eye when using Sing...
Reproduction steps: 1. Open the user's attached "CommandBufferStereoBugRepo.zip" project 2. Load the "SampleScene" 3. Enter Play mod... Read more
[GPU PLM] Progressive updates doesn't work on first bake after opening t...
When opening the editor, the first bake (first in sense of first time we click on generate after opening the editor, not specificall... Read more
[IMGUI] 'Toggle Tool Handle Rotation' changes only get reflected when Mo...
When 'Toggle Tool Handle Rotation' is selected and toggled between Local and Global. In the scene view applied changes only get refl... Read more
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