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0
votes
Won't Fix

[Bolt] Unit dropdowns are possitioned incorectly when Zoom is lower than 1

Package: Visual Scripting

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Dec 22, 2020

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Version/s: 1.4.13

*Reproducible on:* * Unity version: 2018.4.30f1, 2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a10 * Bolt version: 1.4.13 *Steps to... Read more

0
votes
Fix In Review

[URP] Null reference on opening the general tab of URP asset for a proje...

Package: Scriptable Render Pipeline Universal

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Dec 22, 2020

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Version/s: 11.0.0

Continuous Null Reference Exceptions encountered in console and the remaining tabs disappear on opening the 'General' tab of a URP p... Read more

0
votes
Active

[Visual Scripting] Dropdown list for "Type Options" and "Node Library" p...

Package: Bolt

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Dec 22, 2020

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Version/s: 2021.1.0b1

Clicking on the title of "Type Options" and "Node Library" property doesn't expand however it expands when clicked on the Dropdown i... Read more

0
votes
Fixed

[OSX] Editor crashes on _pthread_cond_wait when launching editor with -i...

MacOS

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Dec 22, 2020

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Version/s: 2021.1.0a10, 2021.1.0b1

Steps to reproduce: 1. Download attached "test.unitypackage" (or use any other .unitypackage file) 2. Launch Unity editor with "-imp... Read more

0
votes
Won't Fix

[XR][Oculus Integration Plugin] DllNotFoundException: libovravatar error...

XR SDK

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Dec 22, 2020

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Version/s: 2018.4, 2019.4, 2019.4.15f1, 2020.1, 2020.2, 2021.1, 2021.2

Repro steps: 1. Create a new project 2. Import the Oculus Integration Plugin from in the Package Manager 3. Open the "AvatarGallery"... Read more

0
votes
By Design

CinemachineFreeLook Camera jitters when it is controlled by InputValues ...

Package: Cinemachine

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Dec 22, 2020

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Version/s: 2.7.1

Reproduction steps: 1. Open user's attached project and Scenes/test scene 2. In the Hierarchy window, select Camera 3. In the Inspe... Read more

0
votes
Fixed

Errors appear in the Console after selecting .tss or .umxl files in the ...

Package: Quick Search

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Dec 22, 2020

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Version/s: 1.6.0-preview.5

How to reproduce: 1. Open the attached '1301021.zip' project 2. Select Help > Quick Search 3. In the search bar enter 'Test' 4. In t... Read more

0
votes
By Design

[XR] CommandBuffer.DrawMesh only renders to the left eye when using Sing...

XR SDK

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Dec 21, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached "CommandBufferStereoBugRepo.zip" project 2. Load the "SampleScene" 3. Enter Play mod... Read more

1
votes
Fixed

[GPU PLM] Progressive updates doesn't work on first bake after opening t...

Progressive Lightmapper

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Dec 21, 2020

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Version/s: 2020.2

When opening the editor, the first bake (first in sense of first time we click on generate after opening the editor, not specificall... Read more

0
votes
Fixed

[IMGUI] 'Toggle Tool Handle Rotation' changes only get reflected when Mo...

Scene/Game View

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Dec 21, 2020

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Version/s: 2021.1.0a1, 2021.1.0b1

When 'Toggle Tool Handle Rotation' is selected and toggled between Local and Global. In the scene view applied changes only get refl... Read more

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