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[Packman] [SRP] Documentation/Changelog links don't work for offline SRP...
Steps to reproduce: 1) Get a Unity that comes with SRP2Core, in my case it's 2021.2.0a42) Create an empty project, open Packman, sel... Read more
[Android] PlayerSetting's Icon tab Android expands slow when expanded fo...
How to reproduce:1. Open a new project2. Navigate to Android Player Settings3. Expand the "Icon" Tab Expected Behavior: The Icon tab... Read more
Screen.currentResolution returns incorrect information on certain Macs
Reproduction steps:1. Open the attached project "Resolution"2. Make sure "Default Is Native Resolution" is enabled in Edit > Proj... Read more
EditorGUILayout.PropertyField does not return true if a foldout is opened
Reproduction steps:1. Open attached project "FoldOut2020_2_2.zip" and scene "SampleScene"2. In Hierarchy window, select GameObject3.... Read more
[iOS] Real-time shadows are not rendered on iOS 13 device
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device3) Observe: No real-time shado... Read more
Linux Editor throws "X Server took longer than x miliseconds to respond ...
How to reproduce:1. Create a new project2. Observe the error in the Console window Reproducible with: 2019.4.20f1, 2020.2.0b10, 2020... Read more
[DSPGraph] Audio stops after ~60 seconds when playing in the Editor mode
Reproduction steps:1. Open the user's attached project and Samples/DSPGraph Audio Framework/0.1.0-preview.16/Simple DSPGraph example... Read more
ExitGUIException gets thrown in the Console when closing the Shortcut Co...
How to reproduce:1. Create a new project2. Open Edit > Shortcuts3. Set two conflicting shortcuts4. Use the newly set shortcut5. C... Read more
AssetDatabase.LoadAssetAtPath returns null when called after AssetDataba...
Reproduction steps:1. Open the user's attached project2. Select Custom Shaders/Test asset and reimport it3. Observe the Inspector wi... Read more
Undoing creation of a Terrain Object will not remove the newly created T...
When you create a new Terrain asset within the Unity Hierarchy or from the Terrain Tools Toolbox, a new Terrain.asset file is create... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved