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0
votes
Fixed

[iOS] Forcing "Portrait Upside Down" orientation on new A16 iPhones cras...

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Oct 20, 2022

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Version/s: 2020.3.40f1, 2021.3.7f1, 2022.2.0b11, 2023.1.0a11, 2023.2.0a1

Steps to reproduce: Open attached project (orientation-test.zip) Switch to iOS and make a build Build the Xcode project and deploy t... Read more

0
votes
Won't Fix

Decal layers are rendered differently in Build than in Game window

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Feb 22, 2023

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Version/s: 2022.2.4f1

Reproduction steps:1. Open the attached “Webgl Decal Projectors.zip“ project2. Open “SampleScene” scene3. Build and Run the project4... Read more

0
votes
Fixed

Profiler stucks with Autoconnected Player option and can't be switched b...

Profiling

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Oct 24, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.2.11f1, 2019.3, 2020.1

How to reproduce:1. Create a new project2. Open Window -> Analysis -> Profiler3. Enter Play Mode4. Select AndroidPlayer(samsun... Read more

0
votes
Fixed

[ECS]Editor crashes when executing BuildPipeline.BuildPlayer

Package: Entity Component System (ECS)

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Feb 27, 2023

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Version/s: 1.0.0

Reproduction steps:1. Open the attached project “Crasher”2. Run the script via the navigation bar: Crash > Crash it Expected resu... Read more

0
votes
Fixed

PlayerSettings.SetGraphicsAPIs doesn't update player editor window

Graphics - General

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Mar 30, 2015

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Version/s: 5.1.0a5

After changing PlayerSettings.SetGraphicsAPIs player editor window is not updated. 1. Open scene "Test".2. Open player settings (Edi... Read more

0
votes
By Design

[OSX] The Scene icon in the Unity Editor's title bar can be dragged and ...

IMGUI

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Jan 24, 2020

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Version/s: 2019.2.0a7, 2019.2.18f1, 2019.3, 2020.1

How to reproduce:1. Open any Unity project on a device running macOS2. Navigate to the Title bar and drag the Scene icon next to the... Read more

1
votes
Not Reproducible

[DX11 - AMD] Crash on AmdDxGsaFreeCompiledShader when Texture Object nod...

Windows

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Dec 21, 2019

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Version/s: 2017.4, 2019.3.0f1, 2020.1

Steps to reproduce:1. Open the attached project from the provided Google Drive link2. Open the Amplify Shader Editor Canvas (Window ... Read more

0
votes
Fixed

XR Foveated Rendering D3D12 Single Pass Instanced rendering for Direct3D...

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Nov 08, 2022

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Version/s: 2023.1.0a17, 2023.2.0a1, 2023.3.0a3

When using D3D12 with foveated rendering there is a discrepancy between multipass and single pass instanced. SPI seems to be using t... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

0
votes
Fixed

[URP] Material's name does not match Universal Render Pipeline/Particles...

Package: Scriptable Render Pipeline Universal

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Jan 22, 2020

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Version/s: 4.1.0-preview

How to reproduce;1. Create a new URP project2. Create Particle System3. Select 'Particle System' GameObejct in the Hierarchy4. Obser... Read more

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