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Baked NavMesh with intersecting objects is deleted on save when Max Slop...
How to reproduce:1. Open the attached project ("NavMeshBug.zip")2. Open the Navigation window (Window -> AI -> Navigation)3. C... Read more
[HDRP] Camera view is rendered on objects with a Distortion Blur materia...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more
Expose Parse Escape Character
Expose Pase Escape Character through TextElement. (UXML) Note - Link to the forum where the issue was raised https://forum.unity.com... Read more
[HDRP] Error thrown on clicking the "Embed Configuration Editable Packag...
Steps to reproduce:1. Create a project with HDRP Template2. Window > Rendering > HDRP Wizard3. Embed Configuration Editable Pa... Read more
Assigning a canvas to an OnClick () event on the button changes the refe...
To reproduce:- Enter play mode- Try the "Show / Hide" button on the text panel (this will work as intended hiding/showing the canvas... Read more
MPPM Virtual Player's Game window disappears after its mode is switched ...
Steps to reproduce: Open the attached project Enable one of the Virtual Players and wait for its window to open Change Virtual Playe... Read more
[Render] Camera.Render does not work in the editor, works in builds
Steps to reproduce: 1. Open the attached project 'RenderOnce'2. Open 'test' scene3. Script is attached to the cube which renders dis... Read more
Lit shaders produce sparkling artifacts on 3D objects when using certain...
How to reproduce:1. Ensure the tested Editor version is using Intel Integrated Graphics (can be selected in Windows Graphics Setting... Read more
A domain reload progress dialog is spawned on top of IDE when the Editor...
How to reproduce:1. Create a new Unity project2. Create a new C# Script3. Make any change in the Script and save Expected result: Th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene
- Console shows Exception: {"error":"not found","detail":["not found"]} after opening Build History window