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Crash on TransformIndicesInternalImplPositive when you have a Point Ligh...
How to reproduce: 1. Open attached project "Case_1210889" and load "SampleScene" 2. Select the Platform GameObject in Hierarchy and ... Read more
Crash on SubProgramBlobWriter::Flush when building a project
Reproduction steps: 1. Open the attached “repro-project“ 2. Build And Run 3. Observe the crash Reproducible with: 2021.3.12f1,... Read more
Crash on RaiseException when calling MethodInfo.Invoke in an obfuscated DLL
How to reproduce: 1. Open the user attached “ObfuscatedDLLProject“ project 2. Open the “01 Introduction” scene in the “Packages” f... Read more
[Input System] PS4 Controller causes large CPU lag spikes when connected...
How to reproduce: 1. Open the attached project “IN-20593.zip“ 2. Open the (Project Settings > Input System Package) 3. Ensure ... Read more
[UI Toolkit] Event is triggered on the wrong element after calling StopP...
How to reproduce: 1. Open the attached '1283061.zip' project 2. Open 'SampleScene' and enter the Play mode 3. In the Game view selec... Read more
[Input System] OnPointerEnter called twice on Android
OnPointerEnter is called once in editor but on Android device is called twice when pointer enters uGUI element. Read more
Editor crashes after version control connection fails
To reproduce the crash: - Select Perforce in Version Control inspector. - Enter valid username, password and other fields. - Except ... Read more
Actions with Control Type "Any" lose the ability to add Positive\Negativ...
How to reproduce: 1. Open the attached "inputsystem_add_binding_issue" project 2. Open the "example" Input Actions Asset from the ... Read more
[Mobile][IL2CPP] App crashes after the splash screen when there's a NavM...
Repro steps: 1. Create a new project 2. Add a NavMeshObstacle component to any Game Object in the scene and save it 3. Switch build ... Read more
NullReferenceException is thrown when instantiating a VisualElement crea...
How to reproduce: 1. Open the attached user project “HierarchyBug.zip“ 2. Open the “SampleScene” Scene 3. Enter Play Mode Expe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1