Search Issue Tracker

0
votes
Fixed

[InputField] ArgumentOutOfRangeException is thrown when inputting text i...

UI

-

Feb 03, 2015

-

Version/s: 4.6.1p5

To reproduce:1. Open attached project2. Open EmailInputFieldBug scene3. Press play4. Enter character into email input field until Ar... Read more

0
votes
Fixed

[Subgraphs] Subgraph Block operator inputs disappear after two consecuti...

Package: Visual Effect Graph

-

Jul 04, 2019

-

Version/s: 7.0.0

Repro steps:1. Import the attached package2. Open Repro scene and open the New VFX graph3. Enter play mode4. Exit play mode5. Enter ... Read more

0
votes
Fixed

AutoTile does not respect "None" Collider Type when placing Tiles automa...

Package: 2D Tilemap Extras

-

Jul 22, 2025

-

Version/s: 5.0.1

Reproduction steps:1. Open the attached “IN-107834.zip” project2. Open the “SampleScene”3. Open the “Tile Palette” Window (Window &g... Read more

0
votes
Fixed

"Learn more" link under the "Text" in Ui Toolkit settings window opens m...

-

Apr 07, 2025

-

Version/s: 6000.1.0b14, 6000.2.0a8

Steps to reproduce: Create a project Go to Edit -> Project Settings Go to the "UI Toolkit" Find the "Learn more" link Click it Ac... Read more

0
votes
Fixed

[HDRP] Material upgrader breaks standard transparent materials

Package: Scriptable Render Pipeline HD

-

Sep 25, 2019

-

Version/s: 7.0.1

Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce:1) Open attached scene or create an empty standard pipeline project along with... Read more

0
votes
By Design

Addressables.LoadAssetAsync<GameObject>({InvalidKey}).IsValid() returns ...

Package: Addressables

-

Oct 12, 2022

-

Version/s: 1.20.5

Steps to reproduce:1. Open the “IN-16619” project2. Enter Play mode and observe the Console Expected result: Log “False False”Actual... Read more

3
votes
Fixed

SBP Support for Mip Stripping

Package: Scriptable BuildPipeline

-

Jan 21, 2020

-

Version/s: 0

Mip Stripping (removal of top level mips at build time) requires Asset Bundles to be rebuilt per change of quality level and activat... Read more

6
votes
Fixed

Order in Layer does not work when previewing in Prefab Mode

uGUI

-

Jun 03, 2022

-

Version/s: 2020.3.44f1, 2021.3.5f1, 2022.2.0a18, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user-submitted project2. Open the Prefab "UiImagePrefab" (Assets/UiImagePrefab.prefab)3. In the Hierarc... Read more

0
votes
Won't Fix

Baked NavMesh with intersecting objects is deleted on save when Max Slop...

AI Navigation Core

-

Jul 08, 2022

-

Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1, 2023.3.0a3, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached project ("NavMeshBug.zip")2. Open the Navigation window (Window -&gt; AI -&gt; Navigation)3. C... Read more

0
votes
Fixed

Standalone Visual Solution build creates a '_Data' folder with the wrong...

Windows

-

Sep 25, 2019

-

Version/s: 2018.3.0a1, 2018.3.14f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce:1. Create a new project and name it 'A.B.C'2. Open Build Settings and enable 'Create visual Studio solution'3. Bu... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.