Search Issue Tracker
Job Complete must be called before Scheduling another job with the same ...
How to reproduce:1. Open attached project "UnityRequests.zip" and scene "CollisionSystemTest"2. Enter Play mode3. Observe Console wi... Read more
[ProBuilder] Picking distance is too high making it difficult to select ...
Picking distance is too high making it difficult to select a different object closed to the one that is currently being edited. 1. C... Read more
Calling WebCamTexture.Play() causes an NSInternalInconsistencyException ...
How to reproduce:1. Open the project "1217018.zip"2. Build for iOS3. Deploy the project on an iOS device Expected result: the projec... Read more
[MAC] Color picker preview window is not updating when using Color Eyedr...
Steps to reproduce:1. Create a new project and open SampleScene2. Select Main Camera in Hierarchy3. In Inspector click on Background... Read more
[FBX Exporter ] [A2] Export to FBX only allows to export within Assets f...
Steps to reproduce : - import the project attached- drag the fbx into the scene- use the FBX Exporter package to export the fbx- try... Read more
[URP] UI is displayed in a different place when Renderer Feature Camera ...
Reproduction steps:1. Open user's attached project "TestUIBug" and scene "SampleScene"2. Make sure the Scene window is in 2D Mode3. ... Read more
PropertyFields don't work properly with SerializeReference Fields
Reproduction steps:1. Open user attached project "BugTests"2. In SampleScene, select "TESTING"3. In the Inspector, toggle between Fi... Read more
[IMGUI] Changes to "Grid" Color from "Preferences" do not reflect until ...
Changing the Color of the Grid from "Preferences" does not display the chosen color until the Scene View Window is closed and reopen... Read more
Prefabs lose their values if scripts are removed then reintroduced
To reproduce:1. Create a Monobehaviour Foo with a single int field2. Create an empty object in the scene and add the Foo behavior to... Read more
[TestRunner] Editor crashes on closing it while preparing to run unit te...
Editor crashes on closing the Editor while it is building all the assets and preparing to run the Test after clicking on"Run all in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List