Search Issue Tracker
Textures turn black in Play mode when QualitySettings.masterTextureLimit...
How to reproduce:1. Open attached project (MasterTextureLimitRepro.zip)2. Open the SampleScene in the Scene folder3. Enter play mode... Read more
Canvas' and Camera's gizmos resize when Scene View is maximized
How to reproduce:1. Open the attached '1184834-Canvas-resize-issue.zip' project2. Open 'SampleScene' Scene3. Select 2D button in the... Read more
[IMGUI] "Baked Lightmap culling" text is clipping when it is selected as...
Text gets Clipped when following Draw Modes are selected from Scene view1. Baked Lightmap culling2. Shaded Wireframe3. Validate Meta... Read more
[IMGUI] Model name in "Preview Window" disappears when it is detached fr...
Detached Preview Window doesn't display name of the selected model, Refer attached gif Steps to repro:1. Create a new Project2. Impo... Read more
[Device Simulator] tapCount returns 1 when device's screen is clicked mu...
How to reproduce:1. Open the attached '1258166.zip' project2. Open 'SampleScene' Scene3. Click 3 times on device screen Expected res... Read more
[Android] UnityWebRequest doesn't work behind a proxy
Repro steps:1. Open attached project2. Configure a proxy server on a computer (used WinGate) and on device3. Build and Run on Androi... Read more
[Template] For all templates, "Reset packages to default" option resets ...
For all templates, "Reset packages to default" option resets all packages according to 3d template, regardless of the default packag... Read more
[UI Elements] NullReferenceException occurs when changing Windows UI sca...
If you have the editor open and change the scaling of the display the editor is on, a NullReferenceException will occur: NullReferen... Read more
"AssetBundle.LoadAsset" race condition with "AssetBundle.Unload"
Reproduction steps:1. Open "AssetLoadSample2018LTS.zip" project2. "Expansion" -> "Build AssetBundleData"3. Build & Run (More ... Read more
Vertical ScrollView becomes horizontal when added as a child to Horizont...
How to reproduce:1. Open attached Unity project2. Open Window/BUG REPORT === Expected result: There should be two scrollbars - verti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject