Search Issue Tracker
[Audio] Tooltips are missing for all properties under Audio Filter and A...
Tooltips are missing for all properties under the following component: Audio Reverb Zone Audio Chorus Filter Audio Echo Filter Audio... Read more
Quaternion.Angle is non-null when comparing a Quaternion with its invert...
Reproduction steps: 1. Open attached project "QuaternionAngleBug.zip" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console ... Read more
[Other] Kinematic Rigidbody.MovePosition has no effect when Animation is...
To reproduce: 1. Open attached project ("case_1254537.zip") 2. Enter Play mode 3. Observe the two cubes in the Game view Expected r... Read more
[Android] Number Pad Keyboard symbols are not registered on InputField
Reproduction steps: 1. Open the SampleScene Scene in the attached "1257383.zip" project 2. Build the project on Android 3. Press the... Read more
Memory of non persistent event listeners isn't cleared when calling Unit...
How to reproduce: 1. Open the attached "1303095 repro" project 2. Open the "SampleScene" Scene from the Assets folder 3. Open the Pr... Read more
[Android] App crashes on launch if Oculus SDK is in the project
Repro steps: 1. Open QA attached project 2. Build and Run on an Android device Actual: App crashes Reproducible with: 2018.4, 2019... Read more
[Particle System] Ribbon trails are connected in the wrong order when us...
How to reproduce: 1. Open user's attached "RibbonTrailsBug.zip" project 2. Go to Edit -> Project Settings 3. Select the Time menu it... Read more
[IL2CPP] Incorrect results when calling a method from outside Class in a...
How to reproduce: 1. Open the attached "MutableStructRepro.zip" Project 2. Make sure the "IL2CPP" is selected in the Project Setting... Read more
Assertion failed error is thrown when importing Assets
Steps to reproduce: 1. Open user's attached project "The Global Mystery.zip" 2. Notice the error in the console "Assertion failed on... Read more
[Android] NullReferenceException on Serialization.CodeGenerator.Call due...
Reproduction steps: 1. Open the user's attached project "XmlSerializeNullRef.zip" 2. Build for Android Expected result: Scene displ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion