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Control Scheme cannot be selected when it is named "All Control Schemes"
Reproduction steps:1. Open attached project "1217379_input_system" and make sure "Input System Package (New)" is selected in Edit &g... Read more
[XRSDK] [HDRP] Lights stops being rendered when they move away from the ...
How to reproduce:1. Open attached project ("HDRP_Oculus_LightingTest.zip")2. Open "LightPlane_AtOrigin" or "LightPlane_NotAtOrigin" ... Read more
[XR][URP][Post Processing] Lens distortion effect mismatches in left and...
I'm not sure why you'd want to do this in XR but its available as a post effect option but the lens distortion effect mismatches bet... Read more
[XR][URP][Post Processing] Motion blur doesn't seem to be getting applie...
I'm trying to use the blur post processing effect on Oculus Rift and the blur effect doesn't seem to be applied. In the game view th... Read more
"ReadPixels" errors appear when modifying a directional light with a rea...
Steps to reproduce:1. Open user-supplied project2. Rotate the Directional Light Expected: no errors in the Console windowActual: "D3... Read more
Toggling of Picking and Visibility of a GameObject is not togglable when...
How to reproduce:1. Open the project from the attached file "1217361.zip"2. In the Hierarchy, toggle the Visibility and Picking of t... Read more
Timeline Curves view zooms vertically when moving clip
In the Timeline in-line curves, the view zooms vertically when moving the clip, making the curves smaller and smaller, the more you ... Read more
Timeline in-line curves & keys flicker when manipulating them
In the Timeline in-line curves...When manipulating a single key, everything is fine, but when manipulating multiple keys, curves &am... Read more
Baked Reflection Cube is missing one side when HDRI/Physically-based Sky...
How to reproduce:1. Open the attached project named "Case_1217312"2. Open the Sample Scene3. Observe the Reflective spheres Expected... Read more
VirutalCamera moves on the Z-axis in the Editor when it is using a Frami...
How to reproduce:1. Open the attached project named "Case_1217306"2. Open the Sample Scene3. Resize the Scene view4. Observe the pos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used