Search Issue Tracker

3
votes
Fixed

Unity hangs up when adding "Blend Mode" component from "Blend Modes" Ass...

IMGUI

-

Dec 18, 2020

-

Version/s: 2020.2.0b3, 2020.2.0f1, 2021.1

Reproduction steps:1. Open user's attached project "New Unity Projectmthrt.zip"2. Open "SampleScene"3. Click on "Sprite" GameObject ... Read more

0
votes
Fixed

[OSX] Editor crashes on _pthread_cond_wait when launching editor with -i...

MacOS

-

Dec 22, 2020

-

Version/s: 2021.1.0a10, 2021.1.0b1

Steps to reproduce:1. Download attached "test.unitypackage" (or use any other .unitypackage file)2. Launch Unity editor with "-impor... Read more

0
votes
Active

[Visual Scripting] Dropdown list for "Type Options" and "Node Library" p...

Package: Bolt

-

Dec 22, 2020

-

Version/s: 2021.1.0b1

Clicking on the title of "Type Options" and "Node Library" property doesn't expand however it expands when clicked on the Dropdown i... Read more

0
votes
Fixed

[Mac] Editor crashes on MTLGetEnvCase<MTLErrorModeType> on startup when ...

Graphics Device Features

-

Dec 11, 2020

-

Version/s: 2019.4.9f1, 2020.1, 2020.1.17f1, 2020.2

Reproduction steps:1. Create a new project2. Go to Project's root folder &gt; ProjetSettings &gt; ProjectSettings.asset3. Find "meta... Read more

0
votes
Postponed

Impossible to cancel the Asset import process when the import dialog box...

Asset - Database

-

Dec 11, 2020

-

Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0a9

How to reproduce:1. Create a new project2. Import any Asset that takes long enough to open the import dialog box Expected result: it... Read more

0
votes
Third Party Issue

[iOS] Subsequent ShaderVariantCollection.WarmUp() shader compiling takes...

Mobile

-

Dec 17, 2020

-

Version/s: 2018.4, 2018.4.19f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Download and open the attached "ios14ShaderWarm.zip" project2. Build and deploy the project3. Close the app4. ... Read more

0
votes
Fixed

[Android] Resolution Scaling Mode Fixed DPI is not working properly resu...

Mobile

-

Oct 22, 2020

-

Version/s: 2019.4, 2019.4.12f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached project "Resolution Scaling.zip"2. Build and Run the project to an Android device Expec... Read more

0
votes
Duplicate

[IL2CPP] UnityEvent<> does not get invoked

Serialization

-

Dec 16, 2020

-

Version/s: 2020.1.16f1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce:1. Open the user's attached project ("Test.zip")2. Build and Run using IL2CPP Expected results: The colors of the b... Read more

0
votes
Fixed

Crash on physx::Scb::Body::addSpatialAcceleration when removing child fr...

Physics

-

Dec 18, 2020

-

Version/s: 2020.1.0b8, 2020.2, 2020.2.0f1, 2021.1

Reproduction steps:1. In the user's attached project open "SampleScene"2. Enter Play Mode3. Enable Add Some Force component on the "... Read more

0
votes
Not Reproducible

Crash on GfxDevice::UpdateBufferRanges when creating Sky and Fog Setting...

Graphics Device Features

-

Oct 24, 2020

-

Version/s: 2019.4, 2019.4.12f1

Reproduction steps:1. Open user attached project "Oblivion_Legion.zip"2. Create a "Sky and Fog Settings Profile" asset Expected resu... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.