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[Linux] "GetLocalIP: Error during connect: Network is unreachable" when ...
How to reproduce:1. Create or open any project2. Tick 'Development Build' and build the project3. Make sure all of your Network adap... Read more
Undoing does not restore array values when using SerializedProperty with...
How to reproduce:1. Open the attached project (SerializeReferenceUndoBug.zip)2. In the Hierarchy window select the BugExample GameOb... Read more
[UI] Clickable event called twice
UnityEngine.UIElements.Clickable click event is called twice.It leads to unexpected behavior with Visual Effect Graph for Collapse b... Read more
[UDP] Tooltips are missing in UDP Settings (App Store Settings)
Tooltips are missing in UDP Settings (App Store Settings) for Pull, Push and IAP Catalog information Steps to repro: 1. Create a new... Read more
Physical Camera sets to False in Play mode when using ScreenCapture.Capt...
Steps to reproduce:1. Open the attached project "Case_1192257"2. Open "SampleScene"3. Open the Screenshot script, change the superSi... Read more
Application freezes when it is out of focus and GetNativeTexturePtr() me...
How to reproduce:1. Open user's attached project2. Go to File -> Build Settings3. Press Build (Make sure x86_64 architecture is s... Read more
Saving a Prefab in Prefab View takes longer in ADB v2 compared to ADB v1
Reproduction steps:1. Open the attached project named Case_11813422. Open the Grid Prefab Asset in Prefab View3. Paint or Edit the T... Read more
Recorder's window dropdown arrow overlays 'Wildcard' label
How to reproduce:1. Open user's attached '19.3.b3.zip' project2. Open Window > General > Recorder > Recorder Window3. Selec... Read more
Graphic artifact appears next to scene asset in Project window when drag...
How to reproduce:1. Open the attached 'project-1184235.zip' project2. In Project window select '1' scene3. Try to drag '1' scene int... Read more
Modifications to textures with AssetDatabase.ForceReserializeAssets() re...
How to reproduce:1. Open the project from the attached file "1215741.zip"2. Expand the TestSquare.png file in the Assets folder3. Ri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject