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0
votes
Won't Fix

UI elements are not masked out on the multiple canvases in world space w...

uGUI

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Aug 01, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open the attached project(canvascrashmask.zip)2. Open the Test scene3. Enable 2D view in Scene View4. Observe ... Read more

0
votes
Fixed

Game view is reduced to a larger resolution than the reasonable size for...

Scene/Game View

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Apr 12, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Create a new project;2. Create a new resolution 6400 x 5800 in Game window;3. Observe Console window; Actual r... Read more

0
votes
Fixed

[UWP] Classes implementing the ISerializationCallbackReceiver interface ...

Universal Windows Platform

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Aug 01, 2017

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Version/s: 5.6.2p4

Steps to reproduce:1. Open attached project "937501.zip"2. Build 'main' scene for UWP3. Open VS solution4. Build & run on local ... Read more

0
votes
Fixed

Sorting Fudge of ParticleSystem Break under CustomAxis TransparencySortMode

Visual Effects - Legacy

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Aug 02, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Download attached project2. Open the scene ParticleSortingFudgeTest.unity3. Move “Particle System Right” (or lef... Read more

0
votes
Won't Fix

Serialized UnityEvent in generic base class is not showing in Inspector

Scripting

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Aug 02, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open user attached project2. Select game object 'Child class 1'3. Notice that event is shown in inspector4. Se... Read more

0
votes
By Design

Wheel Collider Spring Damper affects vehicle's velocity

Physics

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Jan 08, 2018

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Version/s: 5.6.0f3

To reproduce:1. Open repro project2. Play scene Expected: red and white cuboid velocity will be the sameActual: red cuboid(with high... Read more

0
votes
Fixed

[Metal][iOS] RenderTexture.DiscardContents() doesn't discard contents

Mobile Graphics

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Jul 14, 2017

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Version/s: 5.6.2f1

Steps to reproduce:1. Open the attached project2. Build to iOS3. Run on a device4. In XCode, go to Debug -> Capture GPU Frame5. O... Read more

0
votes
Fixed

[Vulkan] Texture loaded using Texture2D.Load has purple tint when using ...

Graphics - General

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Jul 31, 2017

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Version/s: 5.6.2p3

When using linear color space textures loaded using Texture2D.Load has a purple tint. They look fine when using gamma color space or... Read more

2
votes
Fixed

Launching Unity in batchmode with a specified buildTarget does not chang...

Deployment Management

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Aug 03, 2017

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Version/s: 5.6.3f1

1. Download & open the attached project2. Observe that: Current Build Target is Android VR Support is disabled on Android Build ... Read more

0
votes
By Design

HDR on mobile platforms uses ARGB32 RenderTexture format even when ARGBH...

Graphics - General

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Aug 04, 2017

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Version/s: 5.6.1p4

Reproduction steps:1) Download and open user's attached project2) Switch active platform to Android3) Run "Test.unity" scene in Edit... Read more

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