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0
votes
Fixed

Crash on UnityEngine::Animation::SetBoundCurveFloatValue when AnimationC...

Animation

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Mar 18, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0b2, 2020.2

Reproduction steps:1. Open the attached project ("1228823.zip")2. Select "MOB1_Crouch_Idle_V2.fbx" model in Assets3. Press the arrow... Read more

0
votes
Fixed

Editor crashes when calling GetBoneTransform on an Animator with generat...

Animation

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Mar 18, 2020

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Version/s: 2017.4, 2018.4, 2018.4.15f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open project from "GetBoneTransformRepro.zip"2. Open ReproScene3. Start Play mode Expected result: Play mode sta... Read more

0
votes
Fixed

Scheduled ProbeVolumes bakes are sometimes not ready in bakeCompleted ca...

Progressive Lightmapper

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Mar 18, 2020

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Version/s:

Info from @nicholasb: I'm running into what looks like a bug in trunk with the Set/GetAdditionalBakedProbe API.The symptom is that w... Read more

0
votes
Fixed

DXR Crash when disabling all code generated meshes in acceleration struc...

Graphics - General

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Mar 18, 2020

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Version/s: 2019.3, 2019.3.5f1, 2020.1, 2020.2

How to reproduce:1. Open the attached project named "Case_1228755"2. Open & Run SampleScene3. Select both New Game Object object... Read more

0
votes
Fixed

Some Editor UI elements are missing borders

IMGUI

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Mar 18, 2020

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Version/s: 2019.3, 2020.2

Steps: 1- Open a new or existing project2- Select the main camera and look at the inspector Result: The top borders of Inspector tit... Read more

1
votes
Fixed

Generated Lightmap has visual artifacts when using Progressive CPU/GPU L...

Shadows/Lights

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Mar 18, 2020

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Version/s: 2017.4, 2019.3.5f1, 2020.2

How to reproduce:1. Open the attached project's "case_1228716-Project.zip" Scene labeled "test2"2. Open the Lighting Settings (Windo... Read more

0
votes
Fixed

Stylesheet can be garbage collected but still tried to be used in UIElement

HD RP

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Mar 18, 2020

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Version/s: 2019.3.0a12

When the "Look Dev" window is opened and the High Definition RP package is upgraded from 7.1.8 to 7.2.0/7.2.1 , causes the editor to... Read more

0
votes
Fixed

[Bug] "min16f as def32" modifier in FXC bytecode not honored when conver...

Shader System

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Mar 18, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0b1, 2020.2

Steps to reproduce:1. Open user-supplied project2. Go to Assets -> Scenes -> BugUnlitShader.shader, select it and press "Compi... Read more

0
votes
Fixed

An error is thrown when trying to retrieve/load Device Simulator window ...

Package: Device Simulator

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Mar 18, 2020

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Version/s: preview - 2.2.1

How to reproduce:1. Open the attached 'project-1228680.zip' project2. In 'Preferences' > 'Ludiq' > 'Peek' set the 'Tabs' prope... Read more

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