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6
votes
Fixed

Assets serialization system automatically inserts spaces after an apostr...

Serialization

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Mar 19, 2020

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Version/s: 2019.3.0a1, 2019.3.4f1, 2020.1, 2020.2

How to reproduce:1. Open user-submitted project (SerializationTest.zip)2. Select the Scenes/Prefab asset3. Note the Text field on th... Read more

0
votes
Fixed

[Editor] Build progress bar jumps around and does not go to 100% when bu...

Build Pipeline

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Mar 19, 2020

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Version/s: 2020.1.0a23, 2020.1.0b2

How to reproduce:1. Create a new Android project2. Build the apk3. Observe build progress bar Expected Behaviour: The progress bar i... Read more

0
votes
Fixed

[ModelImport] Reset functionality is not working for Bake Axis Conversio...

Asset - Importers

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Mar 19, 2020

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Version/s: 2020.2.0a4

Reset functionality is not working for Bake Axis Conversion in Import Settings Steps To Reproduce: 1. Create a new Project2. Import ... Read more

0
votes
Fixed

Growing the Frame Selection in the Profile Analyzer doesn't update the c...

Package: Profile Analyzer

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Mar 19, 2020

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Version/s: 0.6.0

How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Using the Profiler record some frames of the Editor... Read more

0
votes
Fixed

[XR Interaction Toolkit] On Select Exit event does not change Game objec...

Package: XR Interaction

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Mar 19, 2020

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Version/s: 0.9.6

How to reproduce:1. Open attached project ("XrIssueTest.zip")2. Open SampleScene scene3. Enter Play mode4. Grab Cube Game object in ... Read more

0
votes
Fixed

[Profile Analyzer] Single frame selection is displayed with overlapping ...

Package: Profile Analyzer

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Mar 19, 2020

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Version/s: 0.6.0-preview.1

Reproduction steps:1. Open attached project "ProfileAnalyze.zip"2. In Profile Analyzer window, Load "case_1229216-capture.pdata"3. D... Read more

0
votes
Fixed

[Lighting] Selected tabs in the Lighting windows are hard to read due to...

IMGUI

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Mar 19, 2020

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Version/s: 2020.2.0a4

In the Lighting window, when user selected tabs like Scene, Environment or Baked Lightmaps are very hard to read the text in the sel... Read more

0
votes
Fixed

Crash on NVAPI_Thunk when importing of multiple Maya files finishes with...

DirectX12

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Mar 19, 2020

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Version/s: 2020.1, 2020.1.0b1, 2020.2

How to reproduce:1. Open project "Case_1228854" from the attached link2. In the Project Window open the folder "previs"3. Select all... Read more

0
votes
Fixed

Crash on Umbra::TileTraverseTree::init<Umbra::StartCellFinder> when ente...

Camera

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Mar 19, 2020

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Version/s: 2019.3.0a1, 2020.1, 2020.1.0b2, 2020.2

Reproduction steps:1. Open the attached project ("1228835.zip")2. Open the "School" Scene3. Enter Play mode or select "Main Camera" ... Read more

1
votes
Fixed

[IL2CPP] Dispose is called before the value in the 'using' statement goe...

IL2CPP

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Mar 19, 2020

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Version/s: 2018.4, 2020.1.0b2, 2020.2

To reproduce:1. Open the user's attached project2. Build and run on Android3. Observe the logcat Expected: Dispose is called only wh... Read more

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