Search Issue Tracker
Fixed in 2020.2.X
Compilation with 5000 ScriptedImporters is very slow, takes 250 seconds
1. Get attached project.
2. Open it.
3. Recompile scripts by making any change to some scrip CSharpScritps assembly (can modify TestAssets/ScriptedImporters.cs)
100 Scripted Importers - 6 seconds
1000 Scripted Importers - 18 seconds
5000 Scripted Importers - 250 seconds
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Graphics Settings RP Asset is changed to None when you press the Escape Key in Object Picker and choose to Continue
- Dedicated Server player crashes on complex HDRP project
- [Mac] Dedicated Server build only decreases Memory usage, CPU time and Build size remain the same as Standalone
- [Linux][Mac] Executing Build And Run with Dedicated Server platform does not open Terminal
- [deprecated] BuildOptions.EnableHeadlessMode needs clearer warning for its conflicts with BuildOptions.subtarget field