Search Issue Tracker
[Scene/Game View] Changing the Light type doesn't update it's respective...
On changing the Light type, its respective gizmo doesn't update until the gameobject loses focus or the component is collapsed in In... Read more
Profile Analyzer - Marker Detail bars are being drawn on top of the head...
How to reproduce:1. Download the user-submitted data file(capture.pdata)2. Create a new Unity project and import the Profile Analyze... Read more
Profile Analyzer - Marker Summary 'Top' drop-down selection text is cut ...
How to reproduce:1. Download the user-submitted data file(capture.pdata)2. Create a new Unity project and import the Profile Analyze... Read more
[HDRP] Material Debug modes don't work with Shader Graph materials in th...
Versions tested: 2020.1.0b2 + master (9.0.0) Steps to reproduce:1) Create a new HDRP scene, create a new Lit (StackLit or other HDRP... Read more
Profile Analyzer - Large microsecond time listings are drawn under the '...
How to reproduce:1. Download the user-submitted data file(capture.pdata)2. Create a new Unity project and import the Profile Analyze... Read more
[UI Elements] The entire Title bar of a window is interactable and its "...
Nothing happens on selecting the "Close tab" option from the title bar of a window. The entire Title bar is interactable as opposed ... Read more
[XR][XR Interaction Toolkit][Quest][Link] Socket Interactor intermittent...
Repro steps:1. Open attached project2. Enter Play Mode with Quest connected and Link set up3. Try grabbing and releasing the plant c... Read more
NullReferenceException is thrown and Animator State Machine disappears w...
Steps to reproduce:1. Open the attached project (case_1228989.zip)2. Select the "Test" GameObject3. Open the Animator window (Window... Read more
[XR][XRSDK][Link][Quest] intermittent crash caused by get_config call in...
Repro steps:1. Open attached project2. Enter Play Mode with Quest connected and Link set up3. Grab and release the flower quickly fo... Read more
MeshFilter.mesh property should be animatable
Description:Allow animating the .mesh property of a MeshFilter component (see https://twitter.com/noionl/status/1239527096952721408?... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved