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0
votes
By Design

Editor Game View does not respond to Windows UI scaling at runtime

Window management

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Apr 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Create a new Unity project2. Make sure Game View is visible3. Change the Windows text size to 125% (right-click ... Read more

0
votes
By Design

Nested asset name will not update in Project View if renamed from a script

Project Browser

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Apr 12, 2021

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Version/s: 2018.4.33f1, 2019.3.0f5, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Select TestAsset in the Project View3. In the Inspector type in a new name at Nested... Read more

0
votes
Fixed

[IL2CPP] Project with specific dlls build fails due to errors in IL2CPP ...

IL2CPP

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Apr 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project ("Stripped 1328551.zip")2. Make sure the Scripting Backend is IL2CPP3. Build the pro... Read more

0
votes
Fixed

[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...

Mobile

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Apr 12, 2021

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Version/s: 2021.1, 2021.1.0a5, 2021.1.2f1, 2021.2

How to reproduce it:1. Open the user's attached project "RenderFrameIntervalTest.zip"2. Build and Run the project on the Android dev... Read more

0
votes
Fixed

[2D][Sprite Mask] Sprite Mask Shading Mode view is not correctly display...

2D

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Apr 12, 2021

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Version/s: 2019.1.0a9, 2020.3, 2020.3.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and custom-range scene2. Set Scene Shading Mode to Sprite Mask3. Observe the ... Read more

0
votes
By Design

Editor hangs in Play Mode when instantiating a Mesh every frame on macOS

Mesh

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Apr 12, 2021

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Version/s: 2019.4, 2020.3, 2020.3.2f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project from "SurvivalIsland.zip"2. Open Scene "TestScene"3. Enter Play Mode Expected r... Read more

0
votes
Won't Fix

Crash on CustomRenderTextureManager::RecreateResources when "unity_built...

Graphics - LowLevel

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Apr 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2

How to reproduce:1. Delete the "unity_builtin_extra" file in your Editor's directory under "version\Editor\Data\Resources"2. Try to ... Read more

0
votes
Won't Fix

[macOS] Editor crashes when trying to build Asset bundles in InitializeO...

Asset Bundles

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Apr 11, 2021

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Version/s: 2019.3.0a10, 2020.3, 2020.3.4f1, 2021.1, 2021.2

Reproduction steps:1. Open the project2. Observe the editor crash3. If it does not crash, observe the console after the load4. (Opti... Read more

1
votes
Fixed

[Text] Default Text preset is not applied when creating a new Text object

Text

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Apr 11, 2021

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Version/s: 2018.4, 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

Steps to reproduce:1. Download and open the project "text_preset.zip"2. Check if the default Text Preset is set to "PixelFont" (Edit... Read more

0
votes
Fixed

Updating from 2019.4 to 2019.4.23f1 and up will clear Prefab Inspector v...

Scene Management

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Apr 11, 2021

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Version/s: 2019.4.23f1, 2019.4.24f1

How to reproduce:1. Open the attached project "PairOfAces.zip"2. In Project View go Prefabs > Interstitial3. Select Submarine pre... Read more

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