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0
votes
Not Reproducible

Cubemap is rendered with major artifacts when opening a project while fo...

Vulkan

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Jul 14, 2021

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Version/s: 2020.2.0a11, 2020.3, 2020.3.13f1, 2021.2.0a1

Steps to reproduce: 1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub 2. Select t... Read more

1
votes
Fixed

The new incremental builder fails to build projects with jslib or C++ pl...

WebGL

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May 21, 2021

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Version/s: 2021.2

If a package has a jslib or c++ plugin, Unity fails when building for WebGL. The jslib path points to Package/* instead of Library... Read more

1
votes
Fixed

"unity default resources" contains UnitySplash-cube when the splash scre...

Build Pipeline

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Feb 02, 2022

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "CubeTest.zip" 2. Build the Project 3. In the Build folder find and open the file "... Read more

1
votes
Duplicate

URP Decal Material moves out of bounds when changing the Render Scale va...

URP Features

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Feb 22, 2022

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Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project "DecalResolutionScale.zip" 2. Open "SampleScene" Scene 3. Open the Game view 4. Selec... Read more

0
votes
Fixed

Particle System is stuttering in the editor when using Custom Data with ...

Visual Effects - Legacy

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Sep 14, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Create a new URP project 2. Unzip "1365360_particle_system_playback_stepping_issue" in Projects Asset folder 3.... Read more

0
votes
Fixed

Crash/freeze when creating a scene from a custom scene template

Scene Management

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Aug 09, 2021

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Version/s: 2021.1, 2021.1.15f1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. File -> New Scene -> Select "L2Template" 3. Create -> Save Expected resu... Read more

0
votes
Fixed

Silent Crash when returning a recursive IEnumerator in Coroutine

Scripting

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Jun 17, 2021

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Version/s: 2020.3, 2021.1, 2021.1.0f1, 2021.2, 2022.1

Reproduction steps: 1. Open user attached Project 2. Press Play 3. Wait around 15 seconds Expected result: The Editor doesn't crash... Read more

0
votes
Fixed

[Mobile] URP GameObjects with TerrainLit shader are rendered lighter tha...

Mobile Graphics

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Jun 03, 2021

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Version/s: 2020.3, 2020.3.6f1, 2021.1, 2021.2

Steps to reproduce: 1. Open the attached project "1340751-Test.zip" 2. Attach a Mobile device 3. Build and run the "SampleScene" sce... Read more

0
votes
Duplicate

[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...

WebGL

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Jun 25, 2021

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Version/s: 2021.2, 2021.2.0b1, 2022.1

Reproduction steps: 1. Open the attached user's project "2021.2.zip" 2. Build the project for WebGL 3. Rotate the view of the object... Read more

6
votes
Active

MacOS WKWebview has delayed inputs when using non-English characters

MacOS

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Feb 03, 2022

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Version/s: 2019.4.32f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project "sample.zip" 2. Build And Run with Intel 64-bit Architecture 3. In Player pres... Read more

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