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0
votes
Not Reproducible

Cubemap is rendered with major artifacts when opening a project while fo...

Vulkan

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Jul 14, 2021

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Version/s: 2020.2.0a11, 2020.3, 2020.3.13f1, 2021.2.0a1

Steps to reproduce:1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub2. Select the... Read more

1
votes
Fixed

The new incremental builder fails to build projects with jslib or C++ pl...

WebGL

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May 21, 2021

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Version/s: 2021.2

If a package has a jslib or c++ plugin, Unity fails when building for WebGL. The jslib path points to Package/* instead of Library/P... Read more

0
votes
By Design

RaycastHit.m_UV contains wrong data when Particles intersect with Collider

Physics

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Mar 06, 2022

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Version/s: 2020.3, 2020.3.29f1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the bright bl... Read more

1
votes
By Design

Can't create a new button for each element of the list when using Script...

Scripting

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Nov 04, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Select Assets > Plugins > Scripts > "Skills" ScriptableObject3. Op... Read more

0
votes
Active

[Android] Random numbers are being dialed when a BT connection is establ...

Android

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Jul 15, 2021

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Version/s: 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Create a new project2. Switch to Android Platform3. Add a custom Android Manifest through the Player Options u... Read more

0
votes
Third Party Issue

File gets corrupted when importing "testing.unitypackage"

Packman

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Jul 29, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. Import the user's attached package "testing.unitypackage" (Assets>Import Package>Cu... Read more

0
votes
Fixed

Silent Crash when returning a recursive IEnumerator in Coroutine

Scripting

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Jun 17, 2021

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Version/s: 2020.3, 2021.1, 2021.1.0f1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Project2. Press Play3. Wait around 15 seconds Expected result: The Editor doesn't crashActu... Read more

0
votes
Fixed

[Mobile] URP GameObjects with TerrainLit shader are rendered lighter tha...

Mobile Graphics

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Jun 03, 2021

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Version/s: 2020.3, 2020.3.6f1, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project "1340751-Test.zip"2. Attach a Mobile device3. Build and run the "SampleScene" scene ... Read more

0
votes
Duplicate

[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...

WebGL

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Jun 25, 2021

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Version/s: 2021.2, 2021.2.0b1, 2022.1

Reproduction steps:1. Open the attached user's project "2021.2.zip"2. Build the project for WebGL3. Rotate the view of the object in... Read more

0
votes
Fixed

Android builds include iOS post processing when iOS is selected as curre...

Package: Purchasing

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Mar 15, 2022

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Unity IAP Bug.zip"2. Change Platform to iOS3. In the Menu bar select Build > Andro... Read more

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