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0
votes
Not Reproducible

Cubemap is rendered with major artifacts when opening a project while fo...

Vulkan

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Jul 14, 2021

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Version/s: 2020.2.0a11, 2020.3, 2020.3.13f1, 2021.2.0a1

Steps to reproduce:1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub2. Select the... Read more

0
votes
Fixed

IL2CPP Build fails when using .NET Framework API Compatibility

IL2CPP

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Mar 23, 2022

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Version/s: 2021.2, 2022.1, 2022.1.0b12, 2022.2

How to reproduce:1. Open the user attached "IL2CPPTypeConversion.zip" project2. Build the project (File -> Build Settings -> B... Read more

1
votes
By Design

Packages keeps getting recompiled when editor is recompiling code from t...

Scripting

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Sep 13, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.2, 2022.1

Reproduction steps:1. Open user-submitted project "Recompilation Test"2. Create a new C# Script in the Assets folder3. Inspect the L... Read more

0
votes
By Design

Configurable Joint behavior is noticeably different depending on Fixed T...

Physics

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Aug 07, 2021

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Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "PhysicsTest_Modified.zip"2. Open "SampleScene" Scene3. Enter Play Mode4. Notice the b... Read more

0
votes
Duplicate

Editor crashes on GUIView::ProcessInputEvent when closing a window in Ed...

IMGUI

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Jul 30, 2021

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Version/s: 2020.3.13f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open Command Prompt window: Keyboard shortcut (Win+R) > enter "cmd" > click "OK"2. Launch Unity with "-d... Read more

1
votes
Fixed

Handles don't rotate when using Handles.FreeMoveHandle

Scene/Game View

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Oct 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (Handle Free Move Bug.zip)2. Open scene Assets/Scenes/SampleScene3. In the Scene view,... Read more

0
votes
Fixed

Silent Crash when returning a recursive IEnumerator in Coroutine

Scripting

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Jun 17, 2021

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Version/s: 2020.3, 2021.1, 2021.1.0f1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Project2. Press Play3. Wait around 15 seconds Expected result: The Editor doesn't crashActu... Read more

0
votes
Fixed

[Mobile] URP GameObjects with TerrainLit shader are rendered lighter tha...

Mobile Graphics

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Jun 03, 2021

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Version/s: 2020.3, 2020.3.6f1, 2021.1, 2021.2

Steps to reproduce:1. Open the attached project "1340751-Test.zip"2. Attach a Mobile device3. Build and run the "SampleScene" scene ... Read more

7
votes
By Design

UWP Build fails when System.Text.Json.dll is included in the project

IL2CPP

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.8f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Il2cpp_System_Text_JSON.zip"2. Open File>Build Settings...3. Switch Architecture t... Read more

0
votes
By Design

[iOS] Build fails when running UnityLinker

IL2CPP

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Dec 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1

Reproduction steps:1. Download and open the attached "COMETBALL.zip" project2. Build the project for iOS3. Observe the Console windo... Read more

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