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Cubemap is rendered with major artifacts when opening a project while fo...
Steps to reproduce: 1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub 2. Select t... Read more
The new incremental builder fails to build projects with jslib or C++ pl...
If a package has a jslib or c++ plugin, Unity fails when building for WebGL. The jslib path points to Package/* instead of Library... Read more
"unity default resources" contains UnitySplash-cube when the splash scre...
Reproduction steps: 1. Open the attached project "CubeTest.zip" 2. Build the Project 3. In the Build folder find and open the file "... Read more
URP Decal Material moves out of bounds when changing the Render Scale va...
How to reproduce: 1. Open the attached project "DecalResolutionScale.zip" 2. Open "SampleScene" Scene 3. Open the Game view 4. Selec... Read more
Particle System is stuttering in the editor when using Custom Data with ...
How to reproduce: 1. Create a new URP project 2. Unzip "1365360_particle_system_playback_stepping_issue" in Projects Asset folder 3.... Read more
Crash/freeze when creating a scene from a custom scene template
Reproduction steps: 1. Open the user's attached project 2. File -> New Scene -> Select "L2Template" 3. Create -> Save Expected resu... Read more
Silent Crash when returning a recursive IEnumerator in Coroutine
Reproduction steps: 1. Open user attached Project 2. Press Play 3. Wait around 15 seconds Expected result: The Editor doesn't crash... Read more
[Mobile] URP GameObjects with TerrainLit shader are rendered lighter tha...
Steps to reproduce: 1. Open the attached project "1340751-Test.zip" 2. Attach a Mobile device 3. Build and run the "SampleScene" sce... Read more
[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...
Reproduction steps: 1. Open the attached user's project "2021.2.zip" 2. Build the project for WebGL 3. Rotate the view of the object... Read more
MacOS WKWebview has delayed inputs when using non-English characters
How to reproduce: 1. Open the user's attached project "sample.zip" 2. Build And Run with Intel 64-bit Architecture 3. In Player pres... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] Subgraph nesting isn't functionnal
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- Lighting Settings Asset icon is missing in the selection window
- The Shadowmask mode doesn’t take the Shadow Strength parameter into account.