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Cubemap is rendered with major artifacts when opening a project while fo...
Steps to reproduce:1. Open the user's attached project with "-buildTarget Android -force-vulkan" command from Unity Hub2. Select the... Read more
The new incremental builder fails to build projects with jslib or C++ pl...
If a package has a jslib or c++ plugin, Unity fails when building for WebGL. The jslib path points to Package/* instead of Library/P... Read more
RaycastHit.m_UV contains wrong data when Particles intersect with Collider
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Press the Play button4. Observe the bright bl... Read more
Can't create a new button for each element of the list when using Script...
Reproduction steps:1. Open the user's attached project2. Select Assets > Plugins > Scripts > "Skills" ScriptableObject3. Op... Read more
[Android] Random numbers are being dialed when a BT connection is establ...
Reproduction steps:1. Create a new project2. Switch to Android Platform3. Add a custom Android Manifest through the Player Options u... Read more
File gets corrupted when importing "testing.unitypackage"
How to reproduce:1. Create a new project2. Import the user's attached package "testing.unitypackage" (Assets>Import Package>Cu... Read more
Silent Crash when returning a recursive IEnumerator in Coroutine
Reproduction steps:1. Open user attached Project2. Press Play3. Wait around 15 seconds Expected result: The Editor doesn't crashActu... Read more
[Mobile] URP GameObjects with TerrainLit shader are rendered lighter tha...
Steps to reproduce:1. Open the attached project "1340751-Test.zip"2. Attach a Mobile device3. Build and run the "SampleScene" scene ... Read more
[WebGL][Android][Touchscreen] Input.GetTouch returns (0, screenHeight) f...
Reproduction steps:1. Open the attached user's project "2021.2.zip"2. Build the project for WebGL3. Rotate the view of the object in... Read more
Android builds include iOS post processing when iOS is selected as curre...
How to reproduce:1. Open the attached project "Unity IAP Bug.zip"2. Change Platform to iOS3. In the Menu bar select Build > Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera