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0
votes
Fixed

[Mono] ArrayTypeMismatchException is thrown when using array of generic ...

Mono

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Apr 09, 2020

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Version/s: 2018.4, 2019.2.21f1, 2020.2

Reproduction steps:1. Open the attached project ("case_1235903-ArrayTypeMismatch.zip")2. Open the repro scene ("SampleScene")3. Ente... Read more

2
votes
Fixed

Low performance on some Android devices when using Universal Render Pipe...

Graphics - General

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Mar 31, 2020

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Version/s: 2019.2, 2019.2.17f1

Steps to reproduce:1. Open and build User-supplied project2. Notice the fps counter when in-game Expected: FPS is relatively stableA... Read more

0
votes
Won't Fix

[Packman] Upgrading unity project from scene file leads to package misma...

Packman

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May 12, 2020

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2020.1, 2020.2, 2020.2.0a11

Open Unity 2020.2.0a11 Scene file by double click on it while 2019.3.14f1 is opened which leads to package errors in the console. Pr... Read more

0
votes
Fixed

UNITYTLS_X509VERIFY_FLAG_EXPIRED error in the Console

License

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May 08, 2020

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Version/s: 2018.4, 2019.2.17f1, 2020.2

Steps to reproduce:1. Open Unity project2. Inspect Console Expected: no errors appearActual: UNITYTLS_X509VERIFY_FLAG_EXPIRED errors... Read more

0
votes
Fixed

[LPPV] [IMGUI] Tool Tip missing for Refresh Mode in Light Probe Proxy Vo...

Shadows/Lights

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May 08, 2020

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Version/s: 2017.4, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a11

Tool Tip missing for Refresh Mode in Light Probe Proxy Volume Steps to Repro:1. Create a new Project2. Create Cube Gameobject3. Sele... Read more

0
votes
Fixed

"Handles.Repaint called outside an editor OnGUI" error is thrown when fo...

Inspector Framework

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May 04, 2020

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Version/s: 2019.2.0a7, 2019.3.12f1, 2020.2

How to reproduce:1. Open the attached project2. In the Project Window, select the Avatar Mask Asset3. In the Inspector, click the fo... Read more

0
votes
Fixed

[Perforce] Exception thrown when reloading Scene and an Object is select...

Inspector Framework

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Apr 17, 2020

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Version/s: 2019.2.17f1, 2019.3

Reproduction steps:1. Open the project in "Test.zip" and open SampleScene2. Select any Object in Hierarchy3. Make sure Inspector Win... Read more

0
votes
Not Reproducible

[Mesh] Crash in Mesh.SetSubMeshImpl

Graphics - General

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May 07, 2020

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Version/s: 2019.2

MeshDataBindings::SetSubMeshImpl -> UpdateSharedDataSubMeshVertexRange GetVertexBufferRange(::GetSubMeshBuffer32(submesh, &da... Read more

0
votes
Won't Fix

[Tag][Layer] Tag and Layer manager does not validate when only empty spa...

IMGUI

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May 07, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0b9, 2020.2

Both Tag and Layer manager do not validate when empty spaces are added. Refer the attached video Steps to reproduce:1) Create a new ... Read more

0
votes
Fixed

[UIElements] Maximizing UI Toolkit Sample window throws "Invalid editor ...

UI Toolkit

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May 06, 2020

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Version/s: 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a11

When the UI Toolkit Sample window is docked in the editor and scene view or game view is maximized and minimized then the docked UI ... Read more

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