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0
votes
Duplicate

Only one of the selected tracks in Timeline is deleted when deleting thr...

Timeline

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Jan 16, 2019

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Version/s: 2018.3.0b4, 2019.1.0a3, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1117712_Selected.zip"2. Select Main Camera GameObject3. Open TimeLine Window4. Selec... Read more

0
votes
Fixed

Editor crashes at MaterialScripting::Lerp when Renderer.material.Lerp() ...

Graphics - General

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Jan 16, 2019

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Version/s: 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download 1117775_repro.zip2. Open "Map" scene3. Enter play mode Results: editor crashes when one of the Render... Read more

0
votes
Fixed

Some EditorPrefs properties are deleted when running and closing multipl...

MacOS

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2017.4.13f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Download the user-attached reproduction archive(reproduction_603812)2. Edit 'run1.sh' and 'run2.sh' to fit your ... Read more

0
votes
By Design

Shader that uses "AutoLight.cginc" draws shadow on fully illuminated Gam...

Shaders

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Jan 17, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the minirepro project attached by QA in comment2. Open the scene "ShadowBug"3. Make sure that Project setti... Read more

0
votes
Fixed

[IL2CPP] System.Threading.WaitHandle.WaitOne is slower compared to Edito...

IL2CPP

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Dec 20, 2018

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Version/s: 2017.3.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download 1111339_repro.zip and open "Startup" scene2. Enter play mode3. Notice that Main Update times is 20-22... Read more

0
votes
Fixed

Shader and a shader category both get ticked on the material shader sele...

IMGUI

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Dec 30, 2018

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Version/s: 2019.1.0a12, 2019.2.0a1

How to reproduce:1. Open the "case_1113522-ShaderSelection" project2. Open the "Unlit" material in the inspector and open the shader... Read more

0
votes
Fixed

EditorWindow notification is rendered behind UI elements when the elemen...

IMGUI

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Jan 13, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0a13, 2019.2.0a1

Reproduction steps:1. Open the attached project2. Inside the Toolbar -> UIElements -> Test Expected: Notification inside the E... Read more

2
votes
Fixed

[IL2CPP][Mobile] Undefined reference to 'void RegisterUnityClass<AssetIm...

Mobile

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Jan 10, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

Repro steps:1. Open attached project2. Build on Android Actual: Build fails with "CommandInvokationFailure: Failed to link 'libunity... Read more

0
votes
By Design

Light data loading is delayed when loading a new scene using SceneManage...

Progressive Lightmapper

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Jan 14, 2019

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Version/s: 2019.1.0a12, 2019.1.0a13, 2019.2.0a1

How to reproduce:1. Open "Scene1" in attached "LightingBug.zip" project2. Press play3. press "Load Scene2" in the game4. After about... Read more

0
votes
Fixed

Selecting a log throws errors and breaks console rendering when log cont...

Themes

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Jan 14, 2019

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Version/s: 2019.1.0a10, 2019.1.0a12, 2019.2.0a1

Reproduction steps:1. Open the attached project2. Open and play scene "Test"3. Select a log in a console Expected: Console displays ... Read more

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