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By Design
Votes
9
Found in
2018.4
2019.2
2019.3
2019.3.0f1
2020.1
Issue ID
1210587
Regression
No
High Cost Navigation Area is not avoided when finding path with Experimental.AI NavMeshQuery
How to reproduce:
1. Open the attached project's Scene labeled "AreaClippingIssue"
2. Enter the Play Mode
3. Click the "Calculate&DrawPath-Experimental" Button
4. Observe the drawn path
Expected result: Path is drawn around the high Cost Navigation Area
Actual result: Path is drawn through the high Cost Navigation Area
Reproducible with: 2018.4.15f1, 2019.2.18f1, 2019.3.0f4, 2020.1.0a19
Couldn't test with: 2017.4.36f1 (Package Manager does not exist)
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Resolution Note (2018.4.X):
In repro project, arrays which hold data about the trajectory were too small.