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Inconsistent Node search results in VFX Graph
How to reproduce:1. Create a new Unity project and install the VFX Graph package2. Create any VFX Graph and open it3. In the blackbo... Read more
[Android] ShaderGraph Shaders does not correctly apply textures on GameO...
Reproduction steps:1. Open the attached project “ReproProject”2. Build And Run on Android3. Observe the textures on the GameObjects(... Read more
Filters do not take DPI into account
Steps to reproduce: Create a UI Toolkit panel with intricate details (e.g. text) Set a pass-through filter (e.g. opacity to 100%) Di... Read more
The "AssetDatabase.Refresh" is called by the Performance testing API pac...
How to reproduce:1. Open the “ReproProject“ project2. In the Test Runner window click on Run All3. Make changes to the “Test.cs“ scr... Read more
[Android] Artifacts appear when instantiating a prefab on a PowerVR Rogu...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Inside the Player, p... Read more
Memory leaks occur when Shader with more than 128 keywords is compiled
How to reproduce:1. Delete the Library folder from the “TestURP“ project2. Open the “TestURP“ project3. Open the “Scene“4. Observe t... Read more
Unity is not launching from the Hub when having an unstable internet con...
How to reproduce:1. Open Unity Hub2. Run any project Expected result: The Project launchesActual result: Unity's icon appears for se... Read more
Time.deltaTime is locked to the display's refresh rate when the built Pl...
Reproduction steps:1. Open the attached “IN-105806.zip” project2. Make sure a Secondary Display is connected to the PC3. Build and R... Read more
[Linux][Plastic SCM] "Access Denied" error when downloading Plastic SCM ...
Reproduction steps:1. Create a new 3D project2. Click Window > Unity Version Control3. Login or Sign Up4. Create a new Workspace5... Read more
Add iOS/WebGL support for MagneticFieldSensor
In order to achieve feature parity with the InputManager and replace the compass API it's necessary to implement the MagneticFieldSe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions