Search Issue Tracker

Active

Votes

0

Found in

2022.3.53f1

6000.0.29f1

6000.1.0a6

Issue ID

UUM-90478

Regression

No

GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target

--

-

Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/REPRO/REPRO.unity” Scene
3. Observe the Game view

Expected result: A red circle is present
Actual result: Red quad is present

Reproducible with: 2022.3.53f1, 6000.0.29f1, 6000.1.0a6

Reproducible on:
Play mode
Windows Standalone Player

Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested

Notes:
- Reproducible with Upscaling Filter set to “Nearest-neighbour” or “FidelityFX Super Resolution 1.0“
- Reproducible only when Anti Aliasing (MSAA) is Enabled

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.