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Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X
Votes
1
Found in
2022.3.53f1
6000.0.29f1
6000.1.0a6
6000.2.0a1
Issue ID
UUM-90478
Regression
No
GameObject is not masked when the "Render PostProcessing Effects" pass executes with a resolved non-MSAA Color target and MSAA DepthStencil target
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/REPRO/REPRO.unity” Scene
3. Observe the Game view
Expected result: A red circle is present
Actual result: Red quad is present
Reproducible with: 2022.3.53f1, 6000.0.29f1, 6000.1.0a6
Reproducible on:
Play mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Notes:
- Reproducible with Upscaling Filter set to “Nearest-neighbour” or “FidelityFX Super Resolution 1.0“
- Reproducible only when Anti Aliasing (MSAA) is Enabled
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