Search Issue Tracker
Active
Under Consideration for 6000.5.X
Votes
1
Found in
6000.0.54f1
6000.2.0b12
6000.3.0a3
6000.5.0a1
Issue ID
UUM-116356
Regression
No
Player crashes on Meta Quest with "/apex/com.android/runtime/lib64/bionic/libc.so" when using OpenXR Plugin in a specific project
Reproduction steps:
1. Open the attached project “ReproProject“
2. Build the Player for Meta Quest
3. Install the built .apk to the headset
4. Open the Player
5. Observe the crash
Expected result: The Player launches into the scene
Actual result: The Player crashes immediately after launching
Reproducible in: 6000.0.0b11 (a707ca4efec4), 6000.0.54f1, 6000.2.0b12, 6000.3.0a3
Could not test with: 6000.0b10 (No support for AR Foundation and UGUI packages, if packages are removed, project breaks)
Reproducible on devices:
- Oculus Quest 3 (Quest 3), CPU: Snapdragon XR2 Gen 2 (SM8550), GPU: Adreno (TM) 740
- Oculus Quest 2 (Quest 2), CPU: Snapdragon XR2, GPU: Adreno 650
Testing environment: Windows 11
First few lines of the stack trace:
#00 pc 0000000000093668 /apex/com.android.runtime/lib64/bionic/libc.so (abort+168) (BuildId: 38009a2fb660ae2ce6d8eb1301908328)
#01 pc 000000000204471c /data/app/~~Hple2rCgN2rzvnzou-1Dgg==/[user project package name]/lib/arm64/libil2cpp.so (BuildId: 1ac33d33e0c488fa591c6c1ba05674be2076abf6)
#02 pc 0000000002043f38 /data/app/~~Hple2rCgN2rzvnzou-1Dgg==/[user project package name]/lib/arm64/libil2cpp.so (BuildId: 1ac33d33e0c488fa591c6c1ba05674be2076abf6)
#03 pc 0000000002043ed4 /data/app/~~Hple2rCgN2rzvnzou-1Dgg==/[user project package name]/lib/arm64/libil2cpp.so (BuildId: 1ac33d33e0c488fa591c6c1ba05674be2076abf6)
#04 pc 0000000002043e60 /data/app/~~Hple2rCgN2rzvnzou-1Dgg==/[user project package name]/lib/arm64/libil2cpp.so (std::terminate()+36) (BuildId: 1ac33d33e0c488fa591c6c1ba05674be2076abf6)
#05 pc 0000000002044074 /data/app/~~Hple2rCgN2rzvnzou-1Dgg==/[user project package name]/lib/arm64/libil2cpp.so (std::set_unexpected(void (*)())) (BuildId: 1ac33d33e0c488fa591c6c1ba05674be2076abf6)
#06 pc 0000000000105d38 /data/app/~~Hple2rCgN2rzvnzou-1Dgg==/[user project package name]/lib/arm64/libUnityOpenXR.so (BuildId: 808f60ba5279e10542fe5de5737e7975e893fc17)
Notes:
- The crash occurs instantly after trying to launch the Player if setting “Managed Stripping Level” (located in Edit → Project Settings → Player → Optimization subsection) set to “Medium”. When the setting is set to Low or Minimal, the application launches for first time without any issues, then, the crash reproduces when trying to relaunch the application.
- Reproducible on Vulkan and OpenGLES3 Graphics API
- Not reproducible with Oculus XR Plugin
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on FindNearestVertex when objectsToSearch array contains a null transform
- Context menu item checkmark updates only after reopening twice when using Menu.SetChecked on component context menu items
- Long Property names are not truncated in the Add Property dropdown in the Animation window when the Long Property name does not fit
- [iOS] High CPU load when device keyboard is open
- Selected Animation clip in the Animation window changes when the Domain Reload is triggered
Add comment