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[Profile Analyzer] Export menu is unclear in relation to Single/Compare ...
Reproduction steps:1. Open attached project "ProfiAnalyze2020.2.zip"2. In Profile Analyzer window, go to the Compare tab then load "... Read more
Profile Analyzer - Saving a capture when no data is loaded results in a ...
How to reproduce:1. Create a new Unity project2. Import the Profile Analyzer package3. Open the Profile Analyzer window4. While no d... Read more
[Shuriken] Particle system window doesn't Minimize and Maximize clicking...
Clicking on the title of Particle system window doesn't Minimize and Maximize however it works when clicked on the Dropdown iconPlea... Read more
[Playables] "Animation Start" function is not trigger when SetTime() wit...
How to reproduce:1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene"2. Enter ... Read more
[Playables] Most recent Animation Event is not triggered again when rese...
How to reproduce:1. Open attached project "Unreliable_Animation_Events_at_Start_with_Playables.zip" and SampleScene scene2. Enter Pl... Read more
TMP_Text.text reverts to a previous value in Play Mode after assigning a...
How to reproduce:1. Open the project "case_1230799-TMP_Text"2. Open the scene "SampleScene"3. Enter the Play Mode4. Select the GameO... Read more
[2D Animation] SpriteResolver Inspector not updated when GameObject is d...
[2D Animation] SpriteResolver Inspector not updated when GameObject is disabled 1. Disable the GameObject with SpriteLibrary compone... Read more
[2D] Copying a rig from a Character Sprite to a SpriteSheet Sprite, the ...
When copying a rig from a Character Sprite to a SpriteSheet Sprite (a rigged Sprite in PSDImporter to a Normal PNG), the order of bo... Read more
TextMesh Pro causes MissingComponentException if using non-ASCII characters
How to reproduce:1. Open user-submitted project (BugReportColorPicker.zip)2. Open the SampleScene3. Enter Play Mode and click on the... Read more
[HDRP] Scene View is not rendered when MSAA within Forward is enabled an...
Reproduction steps:1. Open the project from the attached file "1230778.zip"(link in edit)2. Go to Project Settings > HDRP Default... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector