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0
votes
Fixed

HLSLcc compute shader for loop condition is generated incorrectly in shader

Shaders

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Apr 20, 2020

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Version/s: 2019.1.0a2, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "TestComputeShader.zip"2. In Project window, double click on "test" to open the compute sh... Read more

0
votes
Fixed

Crash on RaiseException when creating a large number of entities

Package: Entity Component System (ECS)

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Apr 20, 2020

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Version/s: 0.10.0-preview.6

How to reproduce:1. Open attached project "Case_1239922"2. Open the Test Runner Window by going to Window -> General -> Test R... Read more

0
votes
Fixed

[PackMan] Filter drop-down menu has a delay when opening it

Packman

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Apr 20, 2020

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Version/s: 2020.1.0a17, 2020.1.0b5, 2020.2.0a8

How to reproduce:1. Create a new project2. Open the Package Manager window3. Select "My Assets" from the "Packages" drop-down menu4.... Read more

1
votes
Fixed

MinMaxGradient is stuck at its initial value in the Clip Inspector when ...

Timeline

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Apr 20, 2020

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Version/s: 2019.3.8f1, 2019.4, 2020.2

How to reproduce:1. Open the attached "CleanProject.zip" project2. Open the "SampleScene" Scene3. Select the "PlayableDirector" Game... Read more

0
votes
Fixed

[Color Picker] Editor freezes when Eye dropper tool is selected multiple...

IMGUI

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Apr 20, 2020

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Version/s: 2019.3, 2020.1.0a22, 2020.2.0a1, 2020.2.0a8

When a color picker from any game object is opened and clicked on eye dropper tool (which select any color from the screen) causes t... Read more

0
votes
Fixed

[Visual Graph] ArgumentNullException is thrown on creating a Category no...

Package: Visual Effect Graph

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Apr 20, 2020

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Version/s: 8.0.1, Preview.13 - 9.0.0

On creating "Category" Node under New Visual Graph throwing ArgumentNullException, refer attached video and Stack Trace Steps to rep... Read more

0
votes
Fixed

Images with EncodeToPNG encoding have blue tint when TextureFormat.R8 fo...

Texture

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Apr 20, 2020

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Version/s: 2018.4, 2019.3.9f1, 2020.2

How to reproduce:1. Open the attached '1239813.zip' project2. Open 'Script' script and observe textures' TextureFormat3. Enter Play ... Read more

0
votes
Fixed

CustomEditor OnEnable() called every frame if enabled Object is selected...

IMGUI

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Apr 20, 2020

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Version/s: 2018.4, 2019.3, 2019.3.10f1, 2020.1.0a8, 2020.2

Reproduction steps:1. Create a new project2. Import "MyCollider.cs"3. Create a Prefab and attach the "MyCollider.cs" Script to it4. ... Read more

0
votes
Fixed

[IMGUI] Font Size property from Text Mesh component is not resetting on ...

IMGUI

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Apr 20, 2020

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Version/s: 2017.1.5f1, 2020.2.0a8

On resetting the Text Mesh component, Font Size property is not getting set to the default value. It remains unchanged even on resti... Read more

0
votes
Fixed

Profile Analyzer Frame and Marker Summary far-right columns values get c...

Package: Profile Analyzer

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Apr 20, 2020

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Version/s: 0.6.0-preview.1

How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more

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