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[MacOS] VideoPlayer Audio is out of Sync
How to reproduce:1. Download and open the attached project 'videoproject.zip' from Google Drive2. Open scene 'SampleScene'3. Build a... Read more
Impossible to override package text style sheet in Editor
Steps: 1) Open the TextPlayground project (attached)2) Open the TextPlayground window via its menu item3) Check the button "Link" un... Read more
[UWP] Unity's UI & IMGUI cannot be interacted while new input system is on
I was trying New Input System on UWP, it seems both IMGUI and Unity's UI doesn't work on UWP To reproduce: Using Unity 2019.3b12 Ope... Read more
Setting Monobehaviour reference from SystemBase throws error when additi...
Reproduction steps:1. Open attached Project "Reproduce_ECS_Bug"2. Open "Assets/ReproduceBugFiles/TestScene"3. Open "Assets/Reproduce... Read more
[Android] Loading the Viking Village scene takes a couple of minutes
Steps to reproduce:1. Get the URP project from https://github.com/Unity-Technologies/VikingVillage/tree/master (use the master branc... Read more
[Android] Package name is not reverted when Test Runner tests fail to run
Reproduction steps:1. Download and open the submitted project "android.zip"2. Change the Package name (Edit -> Project Settings -... Read more
Profiler window flickers excessively when profiling a built player with ...
How to reproduce:1. Create a new Unity project2. Open the Project Settings > Quality window3. Set VSync Count to 'Don't count'4. ... Read more
Significantly lower FPS produced when using ExclusiveFullScreen mode com...
Reproduction steps:1. Open the project attached by the user2. Build and run the "SampleScene" (File -> Build and Run)3. Set "Max ... Read more
[GPU PLM] GPU lightmapper doesn't work on macOS OpenCL CPU devices
How to reproduce:1) Bake any project with GPU lightmapper using a Mac. The following machines are affected, potentially more:- Mac m... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved