Search Issue Tracker

2
votes
Active

[MacOS] VideoPlayer Audio is out of Sync

Video

-

Oct 26, 2020

-

Version/s: 2019.4.12f1, 2021.1

How to reproduce:1. Download and open the attached project 'videoproject.zip' from Google Drive2. Open scene 'SampleScene'3. Build a... Read more

0
votes
By Design

Impossible to override package text style sheet in Editor

UI Toolkit

-

Nov 10, 2020

-

Version/s: 2020.1.0a24

Steps: 1) Open the TextPlayground project (attached)2) Open the TextPlayground window via its menu item3) Check the button "Link" un... Read more

0
votes
Fixed

[UWP] Unity's UI & IMGUI cannot be interacted while new input system is on

Universal Windows Platform

-

Nov 28, 2019

-

Version/s: 2019.3

I was trying New Input System on UWP, it seems both IMGUI and Unity's UI doesn't work on UWP To reproduce: Using Unity 2019.3b12 Ope... Read more

0
votes
Active

Setting Monobehaviour reference from SystemBase throws error when additi...

Package

-

Oct 23, 2020

-

Version/s: 2020.1, 2020.1.10f1, 2021.1

Reproduction steps:1. Open attached Project "Reproduce_ECS_Bug"2. Open "Assets/ReproduceBugFiles/TestScene"3. Open "Assets/Reproduce... Read more

2
votes
Fixed

[Android] Loading the Viking Village scene takes a couple of minutes

Android

-

Sep 08, 2020

-

Version/s: 2020.2

Steps to reproduce:1. Get the URP project from https://github.com/Unity-Technologies/VikingVillage/tree/master (use the master branc... Read more

0
votes
Fixed

[Android] Package name is not reverted when Test Runner tests fail to run

Package: Test-Framework

-

Oct 29, 2020

-

Version/s: 2019.3.9f1, 2019.4, 2021.1

Reproduction steps:1. Download and open the submitted project "android.zip"2. Change the Package name (Edit -> Project Settings -... Read more

0
votes
By Design

Profiler window flickers excessively when profiling a built player with ...

Profiling

-

Nov 16, 2020

-

Version/s: 2019.4, 2019.4.13f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Create a new Unity project2. Open the Project Settings > Quality window3. Set VSync Count to 'Don't count'4. ... Read more

2
votes
Fixed

Significantly lower FPS produced when using ExclusiveFullScreen mode com...

Windows

-

Nov 16, 2020

-

Version/s: 2020.2, 2020.2.0b11, 2021.1

Reproduction steps:1. Open the project attached by the user2. Build and run the "SampleScene" (File -> Build and Run)3. Set "Max ... Read more

1
votes
Fixed

[GPU PLM] GPU lightmapper doesn't work on macOS OpenCL CPU devices

Progressive Lightmapper

-

Nov 18, 2020

-

Version/s:

How to reproduce:1) Bake any project with GPU lightmapper using a Mac. The following machines are affected, potentially more:- Mac m... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.