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[PackageManager] Tooltips are missing in Package Manager window
Tooltips are missing in Package Manager window for Refresh list, Manual Resolve Add package button, Sort and Packages type tab Steps... Read more
Calling AssetDatabaseExperimental.SetImporterOverride on a new asset tha...
Steps to reproduce: 1. Open attached project "importer_crash.zip"2. In project window, duplicate "t" asset- Editor either freezes or... Read more
[UI Builder] F2 button does not rename highlighted elements in the UI Bu...
How to reproduce:1. Open attached project "UIBuilderMoveWindowLagSpike.zip"2. In Project window, open "Assets" -> "NewUXMLTemplat... Read more
Tile Eraser Tool is not deselected when Shift key is let go of before le...
Reproduction steps:1. Open user's attached project and scene "SampleScene"2. Make sure Tile Palette window is open and select the wh... Read more
Crash on GetCompiledComputeShaderCode when clicking "Show compiled code"...
How to reproduce:1. Open the attached "fp16Test" project3. In the Project window, select "NewComputeShader"4. In the Inspector windo... Read more
[Profile Analyzer] Bar Charts overlaps with scroll bars and marker details
Reproduction steps:1. Open attached project "PAnalize0a5.zip"2. In Profile Analyzer window, Load "capture1.pdata"3. In "Marker Detai... Read more
BeginCameraRender method is one frame behind the BeginFrameRender method...
How to reproduce:1. Open the attached project2. Open the "SampleScene" from the Assets folder3. Make sure that the Scene window isn'... Read more
AIPlanner: Termination rewards generate incorrect code
How to reproduce:1. Open tester-attached project (VacuumRobot.zip)2. See AI.Planner/Terminations/Stop.asset and AI.Planner/Plans/Cle... Read more
[Android][Vulkan][URP] Frame Debugger shows white draw calls for SRP Bat...
Reproduction steps:1. Open the user-submitted project "VfxGraph_MobileEvaluation.zip"2. Build and run for Android3. Open Frame Debug... Read more
Crash in Mono: * Assertion at ..\mono\metadata\class.c:1423, condition `...
How to reproduce:1. Open the attached project2. Wait for a few seconds Expected result: Unity doesn't crashActual result: Unity cras... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow