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[Profiler] Timeline View sometimes fails to render
Reproduction steps:1. Create new project with URP Template2. Open Window > Analysis > Profiler3. Enter Play Mode4. Select on P... Read more
[Oculus] Application crashes with signal 11 (SIGSEGV), code 1 (SEGV_MAPE...
Reproduction steps:1. Open the attached user's project "MyRCTTestProject.zip"2. Switch to Android3. Build for Quest 2 Expected resul... Read more
Crash on vkGetInstanceProcAddr & DrawBuffersBatchModeEnabling with keywo...
How to reproduce:1. Open the attached project from "CrashInVkGLES.zip"2. Open Scene "SampleScene"3. Enter Play Mode Reproducible wit... Read more
Touch not registered if New Input System Pointer Behavior is "Single Uni...
How to reproduce:1. Open project "Bug Report.zip"2. Build the project for iOS/Android and deploy it to a device3. In the app press t... Read more
Random-write to UAV texture from shadowcaster shader causes GPU hang whe...
How to reproduce:1. Open the user attached project2. Open Assets/TestAssets/SampleScene scene3. Search/filter the scene Hierarchy Re... Read more
[Android] Time.deltaTime is not stable when building on devices with 90h...
Reproduction steps:1. Open the user's attached "TestDeltaTime2_2017.zip" project2. Build and Run for Android3. Observe the Player Ex... Read more
[TextureCompression][UI/UX] Crunch Compression bool is exposed for unsup...
Prerequisites: - Make sure that you have WebGL platform support installed- (Optional) Make sure that you have Desktop, Android, and ... Read more
[TextureCompression] Using "Graphics.CopyTexture" or "SetPixelData" with...
How to reproduce:1. Open project "PVRTC.zip"2. Open Main Scene (Assets > Scenes > Main)3. Open a Console window and enter the ... Read more
Cannot fully load saved Editor Layout when it contains a custom Editor W...
How to reproduce:1. Open the user's attached project2. Go to Window/Personal Links3. Dock the newly opened Personal Links window as ... Read more
[Android] RGBA Crunched ETC2 compression format is creating artifacts fo...
Reproduction steps:1. Open the attached project "ETCCrunchCompression.zip"2. Open SampleScene3. In Build Settings switch Build Platf... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code