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[PlasticSCM]Object reference not set to an instance of an object error w...
How to reproduce:1. Open the user's attached project2. Click on the "User name" field in the "Connect to server" box Expected result... Read more
Simulator Window view breaks after maximizing the window
How to reproduce:1. Create a new project and open it2. Change your Game Window into the Simulator Window (Top left dropdown)3. Maxim... Read more
The Timeline doesn't play animation when the Playable Director component...
How to reproduce it:1. Open the user's attached project2. Load 'MasterScene' scene from 'Assets' > 'Scenes' folder3. Open the Tim... Read more
Rotation of Baked Point Light with a Cookie ignored when Baking Lightmap
How to reproduce:1. Open the attached project("cookieRepro.zip")2. Load "Sample Scene"3. Rotate "Point Light(1)"4. Generate Lighting... Read more
Game Window leaves artifacts when drawing lines over the screen when Can...
How to reproduce:1. Open the user's attached project2. Press play3. Move the mouse Expected result: Game Window leaves no artifactsA... Read more
[UWP] Build created via Visual Studio solution or executable outputs bla...
[UWP] Build created via Visual Studio solution or executable outputs black screen on Immersive Headsets. Universal Windows Platform:... Read more
[Ubuntu] Opening player settings spams console with error messages
When opening the Player Settings from the Build Setting window, the console gets spammed with a lot of errors. to repro:- start a ne... Read more
[XR SDK] [TextMeshPro] [HDRP] Text is blurry in Play mode when Single Pa...
Reproduction steps:1. Open the attached project ("1289080-Repro.zip")2. Open "TMPFontTest" scene3. Make sure XR SDK is enabled and S... Read more
Assets still included in Build when HideFlags.DontSaveInBuild is used
How to reproduce:1. Load "Sample Scene"2. Select "NewBehaviourScript" in Hierarchy, set Tag to "Untagged" and set "HideFlags" to "Do... Read more
Shader Texture is not displayed in Texture selector preview icon when te...
How to reproduce:1. Open the attached "TextureImporterIssues.zip" project2. In the Project window, observe Textures/2D Array texture... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code