Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2021.1.0a3
2021.1.0a6
Issue ID
1291380
Regression
No
Simulator Window view breaks after maximizing the window
How to reproduce:
1. Create a new project and open it
2. Change your Game Window into the Simulator Window (Top left dropdown)
3. Maximize and unmaximize the window (Right-click on the window's tab -> Maximize)
4. Observe the simulated device's edges/screen
Expected result: the view is the same after being maximized/unmaximized
Actual result: the view breaks - the simulated phone's edges are no longer rounded and the camera cutout is missing
Reproduced in: 2021.1.0a5, 2021.1.0a3 (Simulator Window integrated to Editor in a3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0b4