Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2021.1.0a3
2021.1.0a6
Issue ID
1291380
Regression
No
Simulator Window view breaks after maximizing the window
How to reproduce:
1. Create a new project and open it
2. Change your Game Window into the Simulator Window (Top left dropdown)
3. Maximize and unmaximize the window (Right-click on the window's tab -> Maximize)
4. Observe the simulated device's edges/screen
Expected result: the view is the same after being maximized/unmaximized
Actual result: the view breaks - the simulated phone's edges are no longer rounded and the camera cutout is missing
Reproduced in: 2021.1.0a5, 2021.1.0a3 (Simulator Window integrated to Editor in a3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Resolution Note (fix version 2021.1):
Fixed in: 2021.1.0b4