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"Opening file" error appears when stoping recording if Path is "Assets F...
How to reproduce:1. Open the attached project "OneDiagonal2.zip"2. Open the Recorder (Window>General>Recorder>Recorder Wind... Read more
Pressing escape in Undo History window throws a NullReferenceException e...
Steps to reproduce:1. Create a new Unity project2. Open Edit->Undo History3. Make sure an undo event is selected and press Escape... Read more
[XR][Oculus] Canvas and LineRenderer not rendering on Quest when Single ...
Reproduction steps:1. Open the attached user's project "Project Cards UI Bug.zip"2. Check in the Project Settings under OpenXR that ... Read more
Recursively calling a method crashes the Build
How to reproduce:1. Open the attached "1356830_Repro.zip" project2. Build And Run the "SampleScene" Scene3. In the Build press the b... Read more
Package Manager window is not working after installing AI Navigation
How to reproduce:1. Create a new project with a 3D template2. Go to Package Manager (Window>Package Manager)3. In the Package Man... Read more
Tracked Properties update when Track Changes is unchecked
Repro:1. Open attached project. (SampleScene)2. Window -> Asset Management -> Localization Scene Controls.3. Set the 'Active L... Read more
Warnings in the Console window when a Scene Template Asset has a long Ti...
How to reproduce:1. Open the attached project "TruncatedBug"2. Select the "New SceneTemplate" asset (Assets > Scenes > New Sce... Read more
[iOS] Crash when calling UnityBatchPlayerLoop()
Reproduction steps:1. Download and open the attached "iOS" build2. Deploy the project to an iOS device3. Observe the crash Actual re... Read more
GUILayout.Label changes colour when hovered over with mouse
How to reproduce:1. Open the user's attached project2. Open scene Bug3. Press the Play button4. Go to the Game view5. Hover the mous... Read more
[OpenGLES3][Android] UIToolkit is not rendered properly on some devices
How to reproduce it:1. Open the user's attached project2. Build and Run it on Android3. Observe the app Expected result: App display... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument