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0
votes
Won't Fix

Renaming obj and mtl file leads to library and asset going out of sync o...

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Jun 01, 2022

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Version/s: 2021.3.1f1, 2022.1.3f1, 2022.2.0a1

How to reproduce:1. Open the user's attached project("U2021.zip")2. In the Project window rename "rapid.obj" to "Model.obj"3. Rename... Read more

0
votes
Duplicate

[GPU PLM] Texel validity artifacts for objects that are far away from th...

Progressive Lightmapper

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Mar 30, 2022

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Version/s: 2019.4, 2020.3, 2021.2.16f1, 2021.3, 2022.1, 2022.2

Objects that are further than 2046 units away from the center of the Scene (0,0,0) produce visual artifacts when baking Lightmaps us... Read more

1
votes
Duplicate

URP Decal Material moves out of bounds when changing the Render Scale va...

URP Features

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Feb 22, 2022

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Version/s: 2021.2, 2021.2.12f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project "DecalResolutionScale.zip"2. Open "SampleScene" Scene3. Open the Game view4. Select th... Read more

0
votes
Fixed

Unity Window not launching from specified hardware display when using co...

Windows

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Feb 08, 2022

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Version/s: 2019.4, 2020.3, 2020.3.26f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project "ReproProject.zip"2. Open "SampleScene" Scene3. Build the Project (File > Build Set... Read more

2
votes
Active

[UI Toolkit] Special characters \n, \t and \r are encoded in the UI

UI Toolkit

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Dec 09, 2021

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Version/s: 2021.2, 2022.1, 2022.1.0b1, 2022.2

Reproduction steps:1. Create a new Unity project2. Create a new UI Document (Right-click Assets > Create > UI Toolkit > UI ... Read more

1
votes
Postponed

Font.RequestCharactersInTexture loads surrogate pairs instead of glyphs ...

Text

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Jan 28, 2022

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Version/s: 2019.4, 2019.4.34f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("FontTest.zip")2. Go to Window -> General -> Test Runner3. In Test Runner, make... Read more

1
votes
Won't Fix

Build crash when loading next scene with ScriptableObject that has UNITY...

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Oct 07, 2022

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Version/s: 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached user’s project2. Click Edit > Build And Run3. In Build, click the “Load Next Scene (Crash... Read more

0
votes
Fixed

Crash when changing large asset's Mesh Compression

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May 24, 2022

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Version/s: 2020.3.23f1, 2021.3.5f1, 2022.1.0b1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select asset "Assets/Temp/map.fbx"3. Change the model's Mesh Compression to... Read more

0
votes
Fixed

VSync doesn't turn off when changing the quality in the Player from "Hig...

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Oct 21, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1

Steps to reproduce:1. Open the user’s attached project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Navigate to File > Bu... Read more

1
votes
By Design

DrawMeshInstancedIndirect renders incorrectly on some devices

GLES

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Feb 25, 2022

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Version/s: 2019.4, 2019.4.33f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open project "Unity-DrawMeshInstancedIndirect-master"2. Open Scenes/SampleScene3. Build and Run Expected resul... Read more

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