Search Issue Tracker
Assertion failed on expression: 'offsetIndex != -1' when loading scenes ...
*Steps to reproduce:* # Clone and open [Adventure - Sample Game|https://github.cds.internal.unity3d.com/unity/Adventure-Sample-Gam... Read more
Scrolling with the mouse is logged as a mouseDown event when the project...
How to reproduce: 1. Open the attached project “MouseScrollUWP_Issue.zip” 2. Build And Run the project for UWP 3. Use the mouse w... Read more
URP Decal Material moves out of bounds when changing the Render Scale va...
How to reproduce: 1. Open the attached project "DecalResolutionScale.zip" 2. Open "SampleScene" Scene 3. Open the Game view 4. Selec... Read more
Unity Window not launching from specified hardware display when using co...
How to reproduce: 1. Open the attached project "ReproProject.zip" 2. Open "SampleScene" Scene 3. Build the Project (File > Build Set... Read more
[UI Toolkit] Special characters \n, \t and \r are encoded in the UI
Reproduction steps: 1. Create a new Unity project 2. Create a new UI Document (Right-click Assets > Create > UI Toolkit > UI Documen... Read more
Font.RequestCharactersInTexture loads surrogate pairs instead of glyphs ...
How to reproduce: 1. Open the attached project ("FontTest.zip") 2. Go to Window -> General -> Test Runner 3. In Test Runner, make su... Read more
[Linux] The Scene view occasionally renders all black or white when rapi...
How to reproduce: # Create a new 3D project # Select the Scene View # Hold Shift+Space and move the mouse cursor inside the Sce... Read more
URP Custom Render Pass renders black in build when using OpenGLCore Grap...
How to reproduce: 1. Open project "1423625_opengl-2021.3 (2).zip" 2. Press Edit -> Project Settings -> Player -> Other Settings 3. D... Read more
Elements in the Lighting window is not fully visible if the Lighting win...
How to reproduce: 1. Create a new project 2. Open the Lighting window (Window > Rendering > Lighting) 3. Dock the Lighting window to... Read more
DrawMeshInstancedIndirect renders incorrectly on some devices
Reproduction steps: 1. Open project "Unity-DrawMeshInstancedIndirect-master" 2. Open Scenes/SampleScene 3. Build and Run Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion