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0
votes
Fixed

[UIR] Dynamic Atlas doesn't get refreshed when importing from a cache se...

UI Toolkit

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May 04, 2021

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Version/s: 2020.3.6f1

Textures currently stored in a dynamic atlas do not get updated when they are reimported from the cache server. Steps to reproduce:1... Read more

0
votes
Fixed

"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...

Quality of Life

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May 04, 2021

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Version/s:

1. Open a project and make sure the graphics API is set to DX122. Create a new "Unlit" shader asset and add '#pragma use_dxc' to the... Read more

0
votes
Fixed

Mouse cursor flickering when hovering over editor window edges on Window...

Windows

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May 04, 2021

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Version/s: 2021.2.0a1

Reproduction steps:1. Create a new project2. Select View Tool in the top toolbar (Hand icon)3. Hover mouse cursor over editor Scene ... Read more

0
votes
Fixed

[VCS, AssetDatabase] AssetDatabase.DeleteAsset throws an error if the pa...

Package: Version Control

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May 04, 2021

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Version/s: 2020.1.0a17, 2021.1, 2021.2, 2021.2.0a13

How to reproduce:1. Open the user's attached project2. Make sure that Version Control Mode is set as Perforce in the Project Setting... Read more

0
votes
Fixed

Included shader dependencies are not recompiled when performing hot relo...

Shader System

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May 04, 2021

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Version/s: 2020.3, 2021.1, 2021.2.0a15

How to reproduce:1. Open the attached project named "RecompileCheck.zip"2. Open the Test shader file3. Observe the #if defined state... Read more

0
votes
Fixed

[HDRP] custom pass utils function blit two full screen triangles instead...

HD RP

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May 04, 2021

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Version/s:

https://forum.unity.com/threads/custompassutils-some-pixels-drawn-twice-fixed-size-render-targets-not-working.1096018/ Read more

0
votes
Fixed

Prefab is added to the opened scene whenever you RMB->Create->Prefab in ...

Scene Management

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May 04, 2021

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Version/s: 2020.2, 2021.2.0a16

Prefab is added to the opened scene whenever you RMB->Create->Prefab in a folder with too long path How can we reproduce it us... Read more

0
votes
Fix In Review

Uneven amount of OnEnable and OnDisable calls when recompiling custom ed...

Timeline

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May 04, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.5f1, 2021.2

How to reproduce:1. Open the user's attached project2. In the Project window, open Timeline asset3. Select the SpawningClip clip (ob... Read more

0
votes
Duplicate

Static Dropdown list placement doesn't align with the Inspector

IMGUI

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May 04, 2021

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Version/s: 2021.2.0a16

Reproduction steps:1. Create a new empty Project2. Select a GameObject in the Hierarchy3. Press the Static Dropdown in the Inspector... Read more

0
votes
Won't Fix

Display.displays does not update when connecting/disconnecting an extern...

Windows

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May 04, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a16

Reproduction steps:1. Open attached project "Case_1330759"2. Build and Run the Project3. Observe the Text in the Build4. Connect an ... Read more

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