Search Issue Tracker
[Package Manager] Removing package with a read-only file throws Unauthor...
How to reproduce:1. Open the user-supplied project "packagebugtest" from the drive link2. Open the Package Manager and locate the "O... Read more
[Speedtree] GameObject with SpeedTree8 shader has incorrect LOD morph wh...
How to reproduce:1. Open the attached project "1237736.zip"2. Open the "Test" Scene3. Zoom towards and away from "Speedtree8material... Read more
NullReferenceException is thrown when reimporting Http files
How to reproduce:1. Open the attached QuoteHandlingTest2019.zip project2. Go to the Project window and reimport HttpFiles Expected: ... Read more
[Timeline] Override track is not working correctly when it's used outsid...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Hierarchy, select the "Character"3. Open a Time... Read more
Building Addressables from within a IPreprocessBuildWithReport does not ...
Update: The Unity Engine does not support building asset bundles from within a build callback (such as Preprocess). Currently, if yo... Read more
[Android] ComputeShader returns wrong value obtained in C# code
Reproduction steps:1. Open the attached project "HuaWeiComputeShader.zip"2. Build on Android3. Press "Run" to output ComputeShader d... Read more
Crash on mono_object_get_class when entering Play mode after removing Bu...
How to reproduce:1. Open the project "1237679"2. Remove the Burst package from the project3. Enter Play mode in the SampleScene4. Ob... Read more
[Linux] Missing libdl.so library causes crash when entering Playmode for...
How to reproduce:1. Download and open the "Karting Microgame" project from the Learn>Projects section in the Unity Hub2. Enter an... Read more
Profile Analyzer 'Mode:' text has a smaller font size and a different al...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
Profile Analyzer - Text issues when using 'Verdana' Editor font
How to reproduce:1. Create a new Unity project2. Download and import the Profile Analyzer package3. Capture/Load some data4. Switch ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject