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0
votes
Won't Fix

[Linux] [Input System] Unable to bind some of the controller buttons whe...

Package: Input System

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Jun 09, 2022

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Version/s: 1.3.0

Reproduction steps:1. Open a new or an existing project2. Make sure to have the Input System package installed in the project3. Conn... Read more

0
votes
Fixed

IL2CPP memory allocator can use more memory than it needs

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Jun 09, 2022

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Version/s: 2022.2.0a12

Custom memory allocator for IL2CPP in Unity can end up using more memory than it needs. A large alignment is used for external alloc... Read more

0
votes
Fixed

[Backport] [Apple silicon][M1] Game view FPS is very low when the view i...

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Jun 09, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.4f1

Using an external display on an Apple silicon MacBook Pro laptop causes playmode FPS to drop significantly. Repro:1) Connect an exte... Read more

0
votes
By Design

Gamepad's Stick Up/Down and Left/Right does not work in a WebGL Build

Package: New Input System Bugs

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Jun 09, 2022

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Version/s: 1.3.0

Reproduction steps:1. Open the user's attached "Rhythm Game 168.zip" project2. Go to File > Build And Run3. Move the left control... Read more

0
votes
Won't Fix

[HDRP] [VT] Massive viewport slowdown after tweaking GPU Cache Size per ...

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Jun 09, 2022

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Version/s: 2022.2.0a16

Steps to reproduce: 1) Create an Empty scene or open attached project 2) Make sure VT is enabled, go to HDRP asset and at the bottom... Read more

0
votes
Fixed

[Vulkan] Vulkan shows significant memory use compared to Direct3D11 and ...

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Jun 09, 2022

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Version/s: 2019.4.39f1, 2020.3.34f1, 2021.3.4f1, 2022.1.1f1, 2022.2.0a16

Reproduction steps:1. Open the attached user's project "Vulkan.zip"2. Install the Memory Profiler package via the "Package.json" ("c... Read more

1
votes
Won't Fix

[iOS] Crash when using Addressables.InitializeAsync

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Jun 09, 2022

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Version/s: 2020.3.33f1

Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more

0
votes
By Design

USS style selector shows the wrong Wrap enabled when the default Wrap is...

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Jun 09, 2022

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Version/s: 2020.3.35f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a16, 2023.1.0a1

Reproduction steps:1. Open the attached “USSTextWrap” project2. Open the “MyUXML“ asset in UI Builder3. Select the “Label#foo“ selec... Read more

0
votes
Fixed

Fix for 2022..X: [UI Toolkit] "PointerMoveEvent" is not correctly detect...

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Jun 09, 2022

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Version/s: 2023.1.0a1

How to reproduce:1. Open project "PointerYRepro.zip"2. Go to the Build Settings and build a Standalone Player3. In the Player move t... Read more

0
votes
Fixed

Crash on Unwrapping_CUSTOM_GeneratePerTriangleUVImpl_Injected when passi...

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Jun 09, 2022

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Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.3f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps:1. Open the user's attached project2. Open Assets/Scenes/SampleScene3. Click on the FloorNode GameObject Expected... Read more

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