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[Linux] [Input System] Unable to bind some of the controller buttons whe...
Reproduction steps:1. Open a new or an existing project2. Make sure to have the Input System package installed in the project3. Conn... Read more
IL2CPP memory allocator can use more memory than it needs
Custom memory allocator for IL2CPP in Unity can end up using more memory than it needs. A large alignment is used for external alloc... Read more
[Backport] [Apple silicon][M1] Game view FPS is very low when the view i...
Using an external display on an Apple silicon MacBook Pro laptop causes playmode FPS to drop significantly. Repro:1) Connect an exte... Read more
Gamepad's Stick Up/Down and Left/Right does not work in a WebGL Build
Reproduction steps:1. Open the user's attached "Rhythm Game 168.zip" project2. Go to File > Build And Run3. Move the left control... Read more
[HDRP] [VT] Massive viewport slowdown after tweaking GPU Cache Size per ...
Steps to reproduce: 1) Create an Empty scene or open attached project 2) Make sure VT is enabled, go to HDRP asset and at the bottom... Read more
[Vulkan] Vulkan shows significant memory use compared to Direct3D11 and ...
Reproduction steps:1. Open the attached user's project "Vulkan.zip"2. Install the Memory Profiler package via the "Package.json" ("c... Read more
[iOS] Crash when using Addressables.InitializeAsync
Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more
USS style selector shows the wrong Wrap enabled when the default Wrap is...
Reproduction steps:1. Open the attached “USSTextWrap” project2. Open the “MyUXML“ asset in UI Builder3. Select the “Label#foo“ selec... Read more
Fix for 2022..X: [UI Toolkit] "PointerMoveEvent" is not correctly detect...
How to reproduce:1. Open project "PointerYRepro.zip"2. Go to the Build Settings and build a Standalone Player3. In the Player move t... Read more
Crash on Unwrapping_CUSTOM_GeneratePerTriangleUVImpl_Injected when passi...
Reproduction steps:1. Open the user's attached project2. Open Assets/Scenes/SampleScene3. Click on the FloorNode GameObject Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved